Mahoutsukai no Yoru

released on Apr 12, 2012

“Near the end of the Showa Era. (Late 1980s) In the old mansion rumored that a witch lives, Aoko Aozaki who just started learning sorcery and her teacher, a young mage Alice Kuonji, lived together. But as if he was guided by an invisible string of fate, a young boy called Soujuurou Shizuki joins them and a strange communal life begins…” “Late 1980s. The golden age full of brightness and spirits. The boy who came to the urban city passes by the two witches who live in the present” “The boy lived a really normal life She lived with pride and confidence The girl lived hidden as if she’s asleep”


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Read it a few years ago and got to re read it after the official english translation came out, PEAK probably one of the most fun VN to read. cool scenes, cool character interactions just a great experience overall. prob my fav or my 2nd favorite work from type moon glad that this finally got an official english release.

PEAK VN SO FAR

The story is captivating, very pleasant and beautifuly well written. You won't get bored reading for hours.
The fact that there's less action is surprisingly pleasant, given the quality of the slice-of-life. We lose ourselves in the daily lives of the characters, much to our delight.

As I said above, the writing of both the story and the characters is a real pleasure; we feel all kinds of emotions throughout the chapters and, above all, become very attached to them.
The CG are magnificent, detailed and breathtaking, for the slice of life side as for the fights. You'll want to download all of them.
The action scenes of course are powerful, stunning and are all more incredible than the others, enhanced by a soundtrack that enchant every scenes, from the battles to everyone's daily life.

A game that I didn't expect much from and which amazed me at every point.
deserves all the attention in the world

This really was the Mahoutsukai no yoru

Really? TYPE-Moon? This tired tropey none-sense again?

The slice-of-life and town vibe are great. The character interaction is great. The music is great, probably the Nasuverse's and Fukasawa's best. The visuals look great, character designs and fights included. I also like how it found a good way to explain its magic, especially during fights, where unlike Fate, it doesn't get in the way of pacing and also doesn't break established rules (much). It also, unlike the overwhelming majority of visual novels, not only doesn't have sexual content, it also doesn't have explicit romance, or even "anime moments". The main trio are a group of friends, a guy and two girls, and it was a very pleasant surprise to see a friendship between a boy and a girl depicted in a platonic manner in this medium.

Still, it's been over a decade and the promised Mahoyo 2 (where my issue would've been addressed, supposedly) is nowhere in sight, so I'll just say this now: this work isn't very interesting thematically. In fact, unlike something like Tsukihime, KnK or Fate/stay night, it doesn't focus on themes much at all. It doesn't have much to say, which is fine, but I can't help but wish it did, considering Nasu has interesting themes and messages in his works. It feels like lost potential.