Medal of Honor: Airborne

Medal of Honor: Airborne

released on Sep 04, 2007

Medal of Honor: Airborne

released on Sep 04, 2007

Step into the boots of Boyd Travers, Private First Class of the “All-American” 82nd Airborne Division, and revolutionize the way the war is fought. From a rocky beginning in Sicily to war winning triumphs in the heart of Germany, fight the epic WWII battles that turned America’s first paratroopers into combat legends. Begin each mission from the air and behind enemy lines, then jump immediately into the action. On the ground, tackle objectives in any order across an expansive, free-roaming environment, using a wide variety of upgradeable weapons to your strategic advantage.


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no começo tava bem daora, depois fico meio estressante e confuso lá pro final, daorinha nota 7

Por un lado, "Medal of Honor: Ariborne" es un progreso notable sobre sus antecesores, y por otro lado falla en conseguir una experiencia tan completa y memorable. Pero, en general, lo definiría como un juego lleno de buenas ideas mal llevadas.

La innovación procede de una serie de decisiones del diseño de niveles que, sobre el papel son muy buenas, pero que aplicadas al juego lo hacen repetitivo en un mal sentido. La idea de comenzar las misiones con el lanzamiento en paracaídas es una gran idea hasta que lo tienes que repetir cada vez que mueres durante la primera mitad de una misión. Los distintos tipos de enemigos son divertidos (tanto visual como jugablemente) hasta que necesitas cargadores enteros para matarlos. El diseño de niveles no lineal (enfatizado por el paracaídas del comienzo, que te deja aterrizar donde quieras del mapa) es una innovación sobre el "Medal of Honor: European Assault" (dónde había secciones del mapa secundarias que le quitaban linealidad a las missiones) que no termina de ser satisfactoria en un comienzo por lo fácil que es perderse por el mapa en un comienzo. Si bien el diseño de niveles es muy inspirado y se funda en ideas muy buenas (el mejor ejemplo es la torre de la última misión), el tradicional diseño del "Frontline" o el "Rising Sun" entrega una experiencia más intensa que este juego falla en capturar.

Todo ello se junta con una historia que da nada de sí. Las historias de los "Medal of Honor" nunca han dado demasiado de sí, pero antiguamente habían servido para enfatizar el coste de la guerra y los valores heroicos del sacrificio a la vez que había una atmosfera más oscura y tensa, con dificultades mayores pero a la vez más naturales. En este juego la historia es una montaña de clichés y poco más. Todo ello acompañado por un apartado gráfico que, si bien se diferencia notablemente del de las entregas de ps2 por su definición, no logra el carisma y fuerza única de los de la consola anterior.

Lo recomiendo a los seguidores de la saga, pero no sería mi primera recomendación a aquellos que quieran adentrarse en ella por primera vez.

This is one of those games that has awesome and satisfying first half of the game. The other half turns out to be this jumbled, awful mess that sours the whole experience. Game get's you straight into the action, after really short tutorial. Paratrooping idea is awesome, however it can get buggy and controling your parachute is janky. Shooting and weapons feel satisfying, up untill you get scopes, which you cannot remove, on weapons you don't want them on. All in all, first half was enjoyable. Last two missions are just awful. Enemies become bullet sponges and they are spammed everywhere. To add on to the horror second to last mission is filled with snipers which can shoot through smoke and with half of their weapon stuck in the wall. Last map is jumbled mess of a map, in which i got lost so many times. Game loves to spam bullet sponge enemy that hip-fire MG42s and infinite ammo panzerschrecks. Not an experience i would repeat, except for the first half of the game.

Medal of Honor: Airborne takes a lot of the traditional WWII FPS genre and changes it up a little. Maps are now nonlinear, and you have a pretty good choice of where you can start, and there are even bonuses for parachuting into specific areas.

The enemy AI is very reactive, and will avoid fire and grenades. However, later enemies get a bit wild, particularly in the last level, with machine gun wield super enemies and panzerschreck wielding enemies that can be difficult to take down.

Thankfully, the weapon system allows you to upgrade weapons up to three times. This includes things like faster firing, scopes, quicker reloads, better zooms, and capacity upgrades. This makes it so that you want to experiment with the weapons, which is a nice addition to the gameplay.

However, speaking of the gameplay, this is way too short of a game. Yeah, I get that multiplayer was where everyone was being funneled during this game's release, but the single-player campaign is very slim. At least a few more missions would have been appreciated. Which tells you how much I loved the game: I wanted more!

All in all, Airborne is a great experience, and the last great WWII FPS games from this franchise. After this game, MoH tried to chase CoD a bit too much and suffered as a result. I hope one day this game could be revisited by the devs and expanded upon. The ideas were solid and ahead of their time, but the game's short campaign really hampers it.

TL;DR: Really great game, but way too short.

avarege war game but found it fun to play

Jogabilidade sólida, gráficos bons e gunplay decente, mas mesmo assim consegue ser mediano. Apesar de ser um shooter "oldschool", é bem raso e maioria das missões acabam parecendo meio vazias, com os mesmos objetivos sempre.

É um jogo extremamente curto, porém divertido, e, seria mais divertido ainda se a AI não fosse completamente quebrada. Aliados SEMPRE ficam na sua frente quando vai atirar e literalmente não fazem nada de útil. Já os inimigos são super soldados com mira perfeita e reflexos instantâneos (as vezes até atirando através de paredes)

O jogo conta com bugs atrás de bugs, mas mesmo assim, com tudo de negativo que tenho pra falar sobre ele, me diverti horrores. Isso se dá por conta da jogabilidade com progressão simples e gunplay satisfatório, mas apenas por isso.

Em geral, um jogo bem mediano e muito triste por ter sido o último nesse estilo, finalizando uma saga tão amada por tantos de uma forma tão sem alma (Sem contar os Reboots modernos pique Modern Warfare).