The game takes place across a variety of levels, many of which require certain objectives to be performed to progress. Sir Daniel Fortesque can use a variety of weapons, consisting of close range weapons such as swords and clubs to long range weapons such as crossbows. Many of these weapons can be charged for a powerful attack and some weapons, such as the club, can be used to access areas that are otherwise inaccessible. When not possessing any items, Dan is able to rip his own arm off and use it for both melee and ranged attacks. Dan can equip a shield alongside weapons to defend against attacks; though they can only take several hits of damage before breaking. Throughout the game, Dan can visit gargoyle heads of two varieties; green ones offer Dan information while blue ones allow Dan to buy services or ammunition by using the treasures he finds. Dan's health is determined by a single health bar, which reduces when Dan is hit. It will deplete completely if Dan drowns or falls from a great height. If Dan completely runs out of health, the game will end. Dan can extend his maximum health by collecting Life Bottles, which will automatically refill his health bar if it drops to zero. Also hidden throughout the game are Life Vials and Life Fountains that can replenish Dan's health and fill up any empty Life Bottles Dan has. In each level, there is a hidden Chalice of Souls, which can be collected if the player fills it with enough souls from defeated enemies (some Chalices are awarded via other means). If the player clears a level with a Chalice in hand, Dan is warped to the Hall of Heroes, where he can speak to a legendary hero who will give him rewards, such as weapons. If the player finishes the game with all the Chalices, the game's true ending is revealed.


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This is one of my favorite PS1 games. There's humor and style. There's a nice lil progression arc in terms of what you can unlock and in terms of difficulty. I like games with a spooky aesthetic but some of those are games like 40 Winks which have disappointing game play. If you can make a spooky game that's also fun, then you've got an instant classic.

Sir Daniel Fortesque es mi infancia y al puto Zarok nunca le voy a perdonar las pesadillas que me hizo tener de pequeña

Un clásico! Aventura medieval con zombies, monstruos, hechiceros! Muy divertido a todo momento, en partes desafiante lograr el 100% de los mejores en Ps1

I'm starting to realize that 3D platformers with puzzles are not my thing, but this game wants to be both an attentive game and a fairly fast slasher. It seemed to me that it was still better for the game to focus on one thing rather than immediately grab onto everything. But the game as a whole is well made, and skeletal humor is present.

Я начинаю понимать, что 3д платформеры с загадками это не мое, но эта игра хочет быть сразу внимательной игрой и достаточно быстрым слешером. Мне показалось что все же было лучше игра сделала акцент на чем то одном, чем сразу хваталась за все. Но игра в целом сделана добротно, скелетный юмор присутствует.

I hope the remake gets released on PC one day, this game is a masterpiece!