Mega Man 9: Proto Man Mode

Mega Man 9: Proto Man Mode

released on Oct 09, 2008

Mega Man 9: Proto Man Mode

released on Oct 09, 2008

DLC for Mega Man 9

This mode gives the player the ability to play as Proto Man (also known as Blues in Japan), who has the "Proto Buster," the ability to slide, and use his "Proto Shield" for defense. However, Proto Man takes twice the damage, has twice the recoil, fires slightly lower shots (he can hit enemies Mega Man would normally miss on the ground) and cannot access Dr. Light's Lab to purchase supplies. There is no story for this version of the game.


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Playing as Proto Man made me turn on this game. Taking double damage while not having the ability to buy more lives or E-tanks is too rough a challenge. The annoying boss in Wily's Stages really stood out with how hard the game is.

I used the Collection's save features to get through this game– saving up lives and E-tanks for the finale– and even then it was still rough. I wonder how tough it's going to be to finish MM10 with Proto Man?

EDIT: Looked it up and I already beat MM10 with Proto Man and I bet it wasn't nearly as difficult as this one!

IDK why they decided to make the only ways to use the slide and charge shot were for you to not be able to access the shop and take double damage on every attack, in Mega Man 9, a game that gets a lot of somewhat deserved flack for being a little BS hard at points. But I guess I'll take the chance to play a harder Mega Man 9 without playing the actual harder difficulties in Mega Man 9.

i forgot that proto man could only shoot 2 bullets why the fuck would they do that he already takes 2x damage and shoots lower