Mega Man Star Force 3: Black Ace

Mega Man Star Force 3: Black Ace

released on Nov 13, 2008
by Capcom

Mega Man Star Force 3: Black Ace

released on Nov 13, 2008
by Capcom

Mega Man Star Force returns in the most thrilling series adventure yet, delivering totally upgraded and cutting-edge online communication and device customization technologies through a portable RPG adventure that is brought to life in the iconic, action-driven Mega Man way! New to the series are "Noise Changes," random enhancements that change Mega Man's form and unlock new abilities. There are more than 100 transformations possible. Mega Man Star Force 3 will be available in two versions, Red Joker and Black Ace, each with their own unique Noise Types. Mega Man Star Force 3 blends a unique formula of RPG exploration elements with fast-paced action, as players travel and battle between coexisting worlds, the physical world and the virtual Wave World. Players will encounter enemies in the virtual Wave World and battle them on three-by-five battle grids with their Battle Card deck. Mega Man Star Force 3 also adds a new feature called "Rezon," which allow players to fill in profiles about battles and their team name/symbol.


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Beautiful game . The characters are relatable, world building is realistic. The ost and story are works of art . The battle system is unique and easy to use but hard to master

playing mmsf2 was worth it to get to this point. the first game has gotta be one of my favorite DS games of all time, and this one blows it out of the water. all the gameplay improvements from the second game carry over, with some new ones that kick ass even more (pulsing in anywhere you want and walking on the ground is sooo refreshing). the story is great, with genuinely hype moments and an actually interesting story from start to end. it's such a great bow tying finish to the series, and i love how all of the gameplay improvements are intrinsically linked with technological improvements within the world that also drive the story. it's probably the funniest mmsf game, and definitely the most emotional. it absolutely still has that kinda cheesy writing from time to time, but damn, i'd be lying if i said i didn't cry 90% of the time the theme song for this series plays.

while i enjoy the first game a lot, it gets kinda tiring after a while. after a certain point, i was only playing the second game to finish it. mmsf3 is different. i had a longer playthrough on this than both of the prior games individually. i never got bored in a play session; i always stopped because i had to go do something else. there's an insane amount of actually good boss fights, especially the final boss fight, which was probably peak mmsf gameplay for me. there's even some segments in this game that AREN'T wave battling that are fun! minigame type shit like for all mmsf dungeons but hell, i was into it. also, they fixed the absurdly high random encounter rate in the second game (thank fuck).

can't believe it took me this long to finally get around it. i was assuming i'd like it, but about as much as i love mmsf1 (4 stars for me). but no, this is peak. i still have tears on my face from that ending. i love megaman star force,,,

El final de una saga que prometía ir más allá con esta entrega, lo bueno es que se pudo cerrar correctamente con sus altos y sus bajos

This is the best megaman game ever made, and it's not even a platformer

Coming off of Star Force 2 I would have never expected this to be the apex of not only Star Force but also the Battle Network series. Battles finally feel on par with if not above Battle Network with the return of some key mechanics (Area Steal and Style Changes) plus the introduction of the Noise system and Illegal Data making every battle worth finishing for new rewards to play with. The story is back to the tone you'd expect from Star Force and has a lovely ending that anyone would want from seeing this trilogy through. It all comes together so well that I actually felt compelled to complete its postgame unlike SF1 or 2's. Battle Network 3 is still a personal favorite, but I can't deny the polish this game has above it and the rest.