Metal Gear Rising: Revengeance - Blade Wolf

Metal Gear Rising: Revengeance - Blade Wolf

released on May 09, 2013

Metal Gear Rising: Revengeance - Blade Wolf

released on May 09, 2013

Blade Wolf is the second story DLC for Metal Gear Rising: Revengeance. Initially a commercial release, it was made available for free around the time of the PC version's release, where it was included by default. It is a separate story campaign with Blade Wolf as the protagonist, a boss for Raiden in the original game. It is a robot wolf with a chainsaw on its back who originally worked for Mistral. The campaign is set prior to the encounter with Raiden at Abkhazia in the original game and the story is told as a flashback. Just like the first DLC most of the environments are reused from the original game, most notably R-01.


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Annoying Ass Obby

Born
Into a pack
There’s no choice
But take orders to attack
Locked up in chains
I get fed
But the hunger still remains

Not content to live this way
Being led by the blind
Got to plan my dispersal
Time to leave them all behind
Breaking out of my pain
Nothing ventured, nothing gained
I’m my own master now

Bear the mark of my scars
Shedding blood underneath the stars
But I will survive somehow

Ooh
Ooh

Hear me howl
Time to leave them all behind
I’m my own master now

I love Blade Wolf, he's definitely my favorite character alongside Raiden.

His playstyle is completely different from both Raiden and Sam, and he has some unique attacks aswell, but he feels clunky and heavy.
Also the platforming levels didn't fit well in my opinion.

I appreciate the fact that Mistral got some development and screentime, I really liked her as a character in the main game but she appeared for a very short time.

Lastly, the boss fight is a little bit disappointing and just okay.

Final Rating: "Average" ~ 5/10.

Bladewolf's appears in Sam's DLC, but Sam doesn't appear in Bladewolf's DLC so he never stood a chance