Metro Exodus

released on Feb 15, 2019

Metro Exodus is an epic, story-driven first person shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created. Explore the Russian wilderness across vast, non-linear levels and follow a thrilling story-line that spans an entire year through spring, summer and autumn to the depths of nuclear winter. Inspired by the novels of Dmitry Glukhovsky, Metro Exodus continues Artyom’s story in the greatest Metro adventure yet.


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Story 3.5 | Gameplay 3.5 | Audio 4 | Visual 4.5 | Details 5 | Entertainment 5 | Open world 3.8

Total 4.2

Eu amo essa estrutura de jogo, os mapas abertos com limitações, o design um pouco confuso, mas que de alguma forma funciona, a imersão do jogo, com menus quase sempre diegéticos e ações burocráticas que precisam ser feitas regularmente como troca de filtro, ou usar o gerador para recarregar sua lanterna, tudo isso colabora pra uma das experiências mais imersivas que já tive em jogos.

Eu não sei se a franquia Metro volta, ainda mais na bagunça que a Embracer fez com os estúdios que comprou, mas espero que sim, é o tipo de jogo que faz falta na indústria.

Um eurojunk de 2019 que impressiona com seus visuais até hoje, brinquei demais no modo câmera. Mas tenho que citar também os muitos bugs que atrapalharam não só a imersão, mas me fizeram resetar o save várias e várias vezes. Não deu pra dar 10/10 por causa disso. É de longe o mais bugado da franquia, mas também é o maior, com mais ideias e melhor em tudo!

Apesar dos escorregões, Metro Exodus está à frente de qualquer FPS Triple A. Fecha a trilogia com maestria, com uma excelente história, cheia de personagens cativantes e se tornando um marco na história dos games (pelo menos pra mim).

The game takes what made Metro games great and makes it even greater but fails to add new stuff to the formula.
I really disliked the open world parts because I'm quite worn out of them always being the same and feeling like something the game would have benefited from NOT being in the game. But well there it is so I'll just have to bear with it. To be a little more honest, there are some parts I liked about the OW, like the fact you have to actually take out the map from your pocket and not just open an overlay that will pause the game. Also in Volga they made me want to do the side objectives by making the characters actually giving me a good reason to accomplish them like finding Nastia's teddy bear or a guitar for Stepan.
Aside of that it's impressive how the game is genuinely good when you go back to classic Metro with long corridors and cramped gunfights. This is basically what the first 2 games did good but even better thanks to the huge graphic update taking the ambiance even beyond what it was, especially with RTX on.
There are some gameplay issues like stealth is still not great and it's frustrating that you need to it to get to the good ending, Volga was easy but Taïga was horrendous. And the other major point is how floaty Artyom is, like sometimes you run in stairs and he will just start to stop being connected to the floor and you'll end up two floors down and just die.
And story-wise it's clearly the most well written one, I would have loved for every character on the Aurora to get screentime but well it's no big deal because the main characters are really good handled and that (good) ending...
So now that I'm up to date with this franchise I can highly recommend playing it just for its general ambiance and immersion.

Fantastically immersive from start to finish. I honestly can't fault a thing, which might be the first time I've ever said that about a video game. One of my favourites of all time.

Very good gameplay and immersion with astonishing graphics and art style but a quite bad story