Join intergalactic bounty hunter Samus Aran in her first new 2D Metroid story in 19 years. Samus’ story continues after the events of the Metroid Fusion game when she descends upon planet ZDR to investigate a mysterious transmission sent to the Galactic Federation. The remote planet has become overrun by vicious alien lifeforms and chilling mechanical menaces. Samus is more agile and capable than ever, but can she overcome the inhuman threat stalking the depths of ZDR?
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one of the best feeling metroid games, it feels like a nice conclusion to an arc that's been building up since the nes
it's just so expertly crafted, so much so that it allows for very clever sequence breaking, all of the upgrades are given a decent use so it never feels like you got a useless one unless you're speedrunning
now the bosses are a difficult thing to address: most of them feel like prime bosses in the sense that they hit HARD and have little room for error or tanking hits, that's not inherently bad, but it makes some returning bosses feel insenely hard
if you're not up to a challenge, go for rookie mode, sadly this was not present in the first version of the game and we had to wait some months to access different difficulty modes, luckily there's more options now so that's pretty sweet and adds a lot to the game
the rewards now feel like decent rewards and not stupidly sexist endgame screens, which is also an improvement, i love me some cool illustrations
overall, i really like this game, i should replay it soon