Metroid: Other M

released on Aug 31, 2010

A part of the Metroid series, it features gameplay in both first- and third-person perspectives, and is the first installment of the franchise to feature melee attacks which could only be executed when an enemy's health was reduced to a certain degree. The game gave significant focus on plot and characterization, with extensive usage of cinematics and voice acting. The regular gameplay features a third person perspective, where players hold the Wii Remote horizontally. Samus can jump, fire the arm cannon, and turn into a morph ball, which can roll into narrow passages and drop energy bombs. While gameplay is similar to early Metroid titles, the game's environments are three-dimensional and movement is not limited to a two-dimensional plane. Other M is the first in the series to feature a melee combat system. With well-timed button presses, players can use special techniques such as the Sense Move, which allows them to dodge enemy attacks, and the Overblast, where Samus jumps on the enemy and fires a charged shot at point-blank range. When the Wii Remote is pointed towards the screen, the angle switches to a first-person view, where players can lock onto targets and fire missiles; however, players cannot move in this perspective. There are several instances where players will have to constantly switch between play modes; for example, fighting off a horde of flying enemies in third person, while switching to first person to destroy their spawn points. Additionally, the first-person mode is also used in exploration, such as locating hidden items.


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Metroid: Other M is a neat proof of concept action game where the only truly engaging stuff happens after the ill-advised story reaches its conclusion.

I very rarely say a game's story actively detracts from how actually playing a game feels but oh god it really is just that bad.

I want to be even more blatantly biased and give it a better score... But I would be pushing it.

It does a lot of things incredible well, hence the score I gave it, but they can't outweigh the really bad blunders this game suffers from.

As a Metroid fan I enjoyed it. But sadly this time: they didn't cook.

Loved the gameplay. Too bad for the story/translation.

This game is SO PRETTY. The environments, the monsters, and also the direction of the cutscenes, like the animations and the camerawork are all stunning. Even the gameplay isn't half bad. It's simple but it's snappy and feels good to shoot things. Dodge mechanic feels great too.

But this awful story. Oh. My. God. What a waste for such a fun premise. And the awful story bleeds into gameplay as the reason why your abilities are locked?
Ruins the entire experience.

Just watch a playthrough online.

This review contains spoilers

Dicen que es una mierda, pero:
1. Profundiza en la historia de Samus.
2. El gameplay no es tan malo como lloran muchos.
3. Samus está buenisima como siempre y encima sin el putisimo traje o sea, la gente llora porque son tontos y le temen al exito.