Midnight Ultra

released on Nov 02, 2017

In the American Southwest, a lone witch hunter travels across the desert, seeking to wipe out cultists of all sorts. Fight a variety of goons and ghouls, through small towns to dimension-spanning motels. Blast your way through a neon-dripped, pixelated nightmare in this high-speed, high-thrills FPS.


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A game with great atmosphere and an intriguing story unfortunately bogged down by incomprehensible level design and difficult gameplay, but for all the wrong reasons. I wish I could like it more because at the very beginning it did intrigue me, but I could not reasonably progress past the third level, which is a shame.

super pretty game with fun (doom-like) movement. death is a little more punishing than i'd prefer, especially since every time i died it was due to falling off the map which is the same color as the walls half the time, but still a good time regardless.

Ooooo yeah baby! This rocks! Normal FPSs, boring FPSs, scale difficult along the axes of enemy and projectile placement; value will be given to a quick-thinking player who can skillfully and quickly dispatch enemies without exposing themselves to too much danger. Midnight Ultra says FUCK that bullshit, video game difficulty should be a question of "what the fuck am I looking at? is this a wall or open space?" It's gritty, and ugly, and hard to look at; the gameplay doesn't have the same abrasiveness as the visuals (luckily), but it moves along quickly and stays interesting. Sucks that melee is broken aside from fireball (which is not melee, right, kinda dumb.)

MU has this great edge to it; Itch games generally are rough but this one in particular is like a nice pumice stone you can use to exfoliate out whatever bullshit gaming caluses you've built up by playing bland, boring bullshit.

Pretty decent boomer shooter. The guns are fun, melee not so much but there's a secondary weapon that's actually ranged, so just use that. The style is neat, but also hurt my eyes a bit, and made some of the platforming sections hard to see. There are different color schemes but you can't change them without backing out to the main menu so I didn't actually end up trying those, maybe that helps. Fun and short game though, worth a try.