Mikuzi Shigeru no Yokai Butouden

Mikuzi Shigeru no Yokai Butouden

released on May 25, 1997

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Mikuzi Shigeru no Yokai Butouden

released on May 25, 1997

Step into the haunting world of Shigeru Mizuki, the man famous for GeGeGe no Kitaro, and battle the monsters of his design! Monsters and mystical creatures creates an all new fighting game unlike any other.


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a kind of surprising entry into the ps1 jank fighter history, shigeru mikuzi's demented yet blemishless circus house yokai meeting with the ground zero dirt & grime that's implied in this era of experimentation. even ignoring my ignorance of mikuzi's work and my general unfamiliarity with this microgenre of fighters, playing and watching this felt like two ghoulified rams run headfirst into each other over and over--nary a movelist exists in game or in my usual EOP resources, forcing me to return to a childlike state of doing button combinations and seeing what happens. Triangle + Circle is a throw and QCF + triangle did something unique, i think, but by the time I figured out there was an OTG attack the stiffness and dullness of this frankenstein had brought me to boredom. make no mistake, there is a genuine uncanniness in mizuki's designs that gets a super saiyan boost with the ps1's polygonal sorcery, that baby beetle being the weirdest shit you'll see tonight. and there's one stage here that has just a raw-ass rain overlay that is as amateurish and as it is atmospheric. but the thrills aren't enough to sustain this past a 1 hour session for most i think. certainly not the worst thing to download off a cdromance dive though.