Monster Hunter Stories is a role-playing game spin-off of the popular Monster Hunter franchise, but features a drastically different gameplay focus. Unlike previous titles in the franchise, Monster Hunter Stories lets players take on the role of a Rider instead of a Hunter, and are able to take part in a traditional turn-based battle system. Major changes and additions featured in this title include hatching eggs and befriending monsters, battling alongside them, executing special kinship techniques, and customizing monsters' abilities and appearance
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My main issue with this game is the combat. There's clearly more to it than what is shown the surface but the game never really bothers to explain those aspects. For most of the game, it felt like the game only had normal type mons with very few other elemented monster, something that other monster-catching games also face. Also feels more grindy than your average RPG, and that's coming from someone who unintentionally beat the game under-levelled. Most quests are also repetitive.