Mother Russia Bleeds

released on Sep 05, 2016

Mother Russia Bleeds is an ultra-violent co-op brawler overflowing with an unmistakable style and unforgettably brutal action for up to four players at once. Set in an alternate U.S.S.R, the story centers on a desperate crew of imprisoned street fighters that must overcome an oppressive criminal authority and crippling drug addictions through any means necessary. Battle solo or alongside friends locally and online in an exceptional story mode campaign or harden your resolve in a multitude of formidable challenge and versus modes.


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honestly expected a lot, didnt deliver

It's a fairly limited scope beat em up that's probably pretty fun with friends, and a neat powerup mechanic, but overall a little too boring flavor-wise to keep my interest. Made it about halfway through and wanted to move on through my xbox game pass list. The pixel art looks fine but it isn't stylized in a way I enjoy and there wasn't much that grabbed me about its narrative except a little bit of neat fleshy body horror that was very minimally teased in the levels I went through. As there's only 8 I could get through them quick if I wanted to, but rather this be a 1 and done. It's also a bit baffling where the russia part comes in, as they just seem to have slavic names and it's a shithole, which... I guess? but you'd think they'd lean a bit harder on that if they wanted it to orbit the concept of "russia as a country full of garbage people" meme.

This is the closest a game has come to capturing the feeling of arcade beat 'em ups and putting in a modern game quality of life system.
Having tried all four characters I feel like the heavier ones definitely are a bit more viable than the other two, because grabs and kicks are much more useful than rapid punching when you have an horde of enemies around your character. It's simple but feels nice and you never find yourself wondering how you got hit or how you missed a hit on an enemy. It's definitely on a vintage beat 'em up difficulty level (i played on hard mode) and some stages will probably take you many tries. The boss battles are all creative and - almost - never repetitive, ranging from gimmick bosses to just big guys.
The plot is articulated, never predictable (in a good way), and keeps you hooked since the earliest levels. It's even emotional at times, though that might just be my personal experience.
The internal achievement system and the multiple characters, together with the unlockable powerups and arena mode, keep the game fresh and very replayable, because you approach the same levels with different movesets and abilities making it a nearly brand new experience.
Definitely an addicting game.

This is a great beatem up. I love it.