Muramasa Rebirth

Muramasa Rebirth

released on Mar 28, 2013

Muramasa Rebirth

released on Mar 28, 2013

From master video game developer Vanillaware comes Muramasa Rebirth, an action RPG that blends the vibrant and beautiful world of Japanese mythology and high flying, fast-paced action! Enter a world where demon, samurai and other deadly enemies vie to destroy you as you search for the fabled Demon Blades. Become the possessed princess Momohime, as you travel West, or the fugitive ninja Kisuke, as you travel East, through mythical Japan battling anyone who stands in your way. Forge and collect 108 blades, each with its own devastating secret art, but beware these Demon Blades are hungry for the souls of the vanquished and legend foretells that tragedy befalls those who dare to use them. With stunning high-res graphics, two beautifully told storylines, multi-modes of play and much more, Muramasa Rebirth brings the very best entertainment to the PlayStationVita handheld entertainment system!


Also in series

Muramasa: The Demon Blade
Muramasa: The Demon Blade

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More Info on IGDB


Reviews View More

The visuals are stunning, the music bangs and the gameplay is smooth. Great game as always, Vanillaware✨️

Gorgeous looking game and really fun to boot. The additional characters the vita port has over the wii original add some much needed variety to the gameplay.

JUEGAZO
Diseños exagerados, estilazo visual despampanante, historias cruzadas de venganza y honor, combos aéreos vertiginosos... Es un juego espectacular recomendado para disfrutar por lo menos una vez en la vida.
Por si fuera poco, se añaden historias adicionales que añaden más cuentos a esta fantasía, para seguir dejándote el buen sabor de boca.
Ojalá le hagan un port a PC para que todo el mundo tenga fácil acceso a esta maravilla.

(This is prior to playing the DLC)

I love how this game is practically just a showcase of incredible art, that just so happen to also be an action game. There are many points in the game where you have to run far distances while having to fight enemy encounters, but I honestly took this opportunity to look at the backgrounds and take in the incredible soundtrack that's just rocking traditional Japanese music but with a modern take. The story really works with the type of aesthetic that the game is going for, be that of a journey to achieve enlightenment with a new sword. It's nothing too groundbreaking, but it works in the context of the game's aesthetic and premise.

The was a big surprise to me for a game that's primarily a one button action fighter. Really helps that there are different blades that play differently with their secondary effect to make things refreshing. A lot of quick thinking is involved with this game where a lot of times you're constantly using the air slash or floaty jump to get around some hectic battles.

This game is goddamn awesome and absolutely worth it just with the game's art style on it's own.

Assim como todo jogo da Vanillaware, é lindíssimo, porém meio cru. Os níveis de dificuldade são bem 8 ou 80 e não fizeram muito sentido pra mim, além de ter MUITO backtracking. Divertido, mas faltou tempero.

Just saw the main two endings, game wasn't good enough for me to grind for the other endings