Necromunda: Hired Gun

released on Jun 01, 2021

Pick your contracts. Hunt your targets. Collect the bounty. Navigate an ocean of crime and corruption to balance the bloody ecosystem of Necromunda as a merciless hired gun. The money’s good, the dog’s loyal, and the gun’s reliable – but can you survive the hunt? Necromunda: Hired Gun is an indie fast-paced, violent, and thrilling FPS set in the darkest reaches of Warhammer 40,000’s most infamous hive city. For the right price, eliminate the most notorious gangers and mutants. Your armory is a sprawling arsenal. Your body is enhanced with a dozen customizable augments to run on walls and leap over chasms. Your cyber-mastiff will sniff out and kill enemies for you, while your grappling hook allows quick, agile traversal of the massive environments. - An indie fast-paced FPS in the Warhammer 40,000 universe - Upgrade and fight alongside your loyal cyber-mastiff - Endless weapon and augment customization - Upgrade, advance, and level up as you collect bounties


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I walked into this thinking this would be like Doom. I gave it a couple of hours - the controls feel uncomfortable, the story was confusing (I'm not familiar with Necromunda/Warhammer at all) and it just felt boring to play. This game kind of disappointed for me, unfortunately.

A ton of jank in a game where responsiveness is a stable of the genre its in.

Um jogo indie interessante, tem os velhos problemas do gênero

This is a shooter... I mean, yeah. It's alright. Movement is fun, executions are fun, sometimes the visuals are striking, but the AI is dumb, story is pretty quick, and levels start feeling samey. If you're really into the aesthetic or have exhausted most of your FPS options, it's OK.

I thought "A FPS in WH40k setting? How bad can it be?"
Very bad was the answer

doom-like that is very janky, almost all abilities are unlocked on the first half of the game and have no particular uses aside from making combat easier