Neptunia x Senran Kagura: Ninja Wars

released on Sep 16, 2021

A world where all ninja gather "Game Ninja World" A conflict between two feudal lords of each land over the control of the country, a spark between two major powers leading two ninja schools. The "Konpa School" mastered of "Command Technique" style, while the "Hanipa School" mastered of "Action Technique". The two camps were fighting when suddenly a machine ninja army attacked using a "Shoot Technique" style. Machine ninja army already invades a small country, and its head "You Geima" announced to the world. The start of the "Super NINJA War" that decides the strongest school in the world!


Reviews View More

- Kiaaa!!! -
Voy a ser muy duro con este juego pq tiene muchos puntos bajos, primeramente es muy lento en su combate y siento que hay muy pocos recursos del mismo, sus enemigos son tan pocos que aburren, y algo que me molesta es el no poder tener casi prendas para las chicas y el ecchi que caracteriza a las Senran kagura no está aquí, junto con la poca cantidad de personajes (8 en total =/)
Esperaba que fuera un juego bueno-decente pero resulto ser uno mediano-malo :/
No tiene mucho que lo salve.

As a fan of both franchises, mid as FUCK

Lacks any of my favourite Neptunia OR Senran Kagura characters, It's taken until today to finish it because I always just thought "Man I really wish Nepgear or Ryouna was playable" and go play a different game that has them in it. It's not terrible but even comparing this to SK Burst Renewal this is way more boring.
I kinda wish it had character DLC tbh

Story (1/3) - One of the weakest entries in the neptunia spinoff universe. It was really boring, and the writing for characters like Noire and Neptune felt off. The story was extremely generic, which is unfortunate, as they have good villains (like Steamax from VII) that appear then leave too quickly.

Gameplay (2/4) - Really underwhelming gameplay this time around. Better than Sister vs Sister, but the weird delay between actions causes the game to feel stiff. There are only 10ish enemies in the game, which causes it to feel super repetitive. The menus load very slowly, which gets annoying when you have to change equipment. The worst part of the game is when gameplay is cutoff to show an enemy appear or a gate opening 40x in a level. The abilities did feel strong and good to use, and I loved the throwing/ability mechanics.

Performance (2/3) - Game was smooth with no frame drops. VA is good, even though it is in Japanese only. Personally, I only liked Blanc's VA. No real technical issues other than gameplay impairments with loading screens and transitions.

That ending sequence was a work of art.

Decent schlocky game that loses half a point for realizing during the final boss how completely and utterly broken the forest fuurinkazan drive is