Ninja Gaiden

Ninja Gaiden

released on Oct 01, 1988

Ninja Gaiden

released on Oct 01, 1988

Ninja Action! The stage is set for conspiracy, mystery and evil in America. Come with Ninja Ryu as he takes you on his fateful journey. Tecmo's unique cinema display system develops the story stage by stage. You piece together the puzzle, while watching the movie-like graphics. Decide what action to take. Use the secret sword and items collected during the action scenes to fight your way to the goal!


Also in series

Ninja Gaiden
Ninja Gaiden
Ninja Gaiden Shadow
Ninja Gaiden Shadow
Ninja Gaiden
Ninja Gaiden
Ninja Ryuukenden III: Yomi no Hakobune
Ninja Ryuukenden III: Yomi no Hakobune
Ninja Gaiden II: The Dark Sword of Chaos
Ninja Gaiden II: The Dark Sword of Chaos

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Reviews View More

Decently fun early on but it just gets frustrating later

Ninja Gaiden is an incredibly frustrating game, but also incredibly fun. It's one of those old school games that push you to be better and understand the rules in order to overcome them. And when you do, you feel incredible. Getting better at the game makes the game more fun and makes you want to play it over and over to keep getting better (or at least I did).

A lot of the challenge does come from unfairness caused by poor programming (most notably the respawning enemies and dying to the final boss sends you back to the beginning of the last level). While that is unfortunate and keeps me from giving it a perfect score, the game functions in its most important features, such as hitboxes, controls and movement.

And I think it's that paradox of being both incredibly unfair and incredibly fair that hits a sweet spot for an incredibly engaging title, worthy of being considered a classic. While rough around the edges, Ninja Gaiden is well worth playing even to this day.

El dark souls original)?(

Ciertamente es bastante primitivo y envejeció fatal, culpa más que nada de su salto poco maniobrable, el respawn infinito de enemigos, su historia simplona, sus jefes poco memorables (en otros apartados que no sean su dificultad), y algunas decisiones de diseño cuestionables como aquel infame salto de contra pared de la stage 5-2. Pero aún con esas logra defenderse con un combate competente, buena presentación, buena banda sonora y que cuando ya logras estudiar el diseño de juego y sus controles en base al ensayo y error, el juego se vuelve disfrutable hasta cierto punto.

Btw ahora quiero cazar unas aves y cocinarlas al vapor.

I didn’t play this on Wii yet for some reason there’s no option to selected nes as the platform.

ANYWAYS this games a lot of fun and one of the action greats on the nes…..also it sucks and I hate it. Ok let’s just get this out the way there’s A LOT of bullshit in this game. Seriously the enemy placement is a mixed bag and the further you get into the game the more you’ll be pissed off by it. Especially the respawning enemies. Thankfully this game is the most manageable of the trilogy meaning you can actually enjoy the good parts of the series. The fast paced kinetic action and the precise combat. Everything in this game requires just the right timing to get through and getting to the point where you’re speeding through levels slashing up enemies while wall jumping and timing your hits just right is so satisfying. This game is brutal and at times unfair but its gameplay is thankfully rewarding enough to push you forward. The story and cutscene presentation is very solid too. I can admire the attempt here a lot and even today some of the sequences really stick with you and gives you motivation to keep you going. Even if In many ways it’s just a cheesy anime or action plot and can be a bit generic for what it is I think it was done very well.