Ninja Gaiden Trilogy

Ninja Gaiden Trilogy

released on Aug 14, 1995
by Tecmo

Ninja Gaiden Trilogy

released on Aug 14, 1995
by Tecmo

Here it is! The complete NINJA GAIDEN TRILOGY you asked for. Enjoy the 3 classic Nintendo Ninja Gaiden games on one Super NES Game Pak. Follow Ryu's adventures as he fights the ancient forces of darkness with his Ninjutsu powers. Use strategy, cunning and deception to acquire the special ninja weapons needed to be successful in this epic quest. The Ninja Gaiden series tells it's story through Tecmo's unique cinema screen animation. This one is not to be missed!


Also in series

Ninja Gaiden: Dragon Sword
Ninja Gaiden: Dragon Sword
Ninja Gaiden Sigma
Ninja Gaiden Sigma
Ninja Gaiden
Ninja Gaiden
Ninja Gaiden Shadow
Ninja Gaiden Shadow
Ninja Gaiden
Ninja Gaiden

Released on

Genres


More Info on IGDB


Reviews View More

One to one conversion of the gameplay of the NES games. The graphics have more color, though they aren't much improved, and the music does take a hit. However, the password system makes this a great way to practice the NES games.

Some people like a hell of a challenge, which is one of the reasons the original Ninja Gaiden games are celebrated to this day. With unlimited continues, theoretically anyone can overcome them with enough patience. At least in my eyes, however, a lot of the difficulty is kind of cheap and lies in certain types of aggravating enemies and their placements across the levels. It could be a whole lot worse though, looking at other dogshit from the time like Battletoads that people will still fight tooth and nail for. I still appreciate this trilogy of games at the end of the day, not just for being pretty damn solid games underneath their unforgiving difficulty, but also for being some of the earliest games to bring story and cutscenes into the spotlight and by extension the mainstream of the medium. Definitely more forward thinking than a lot of people seem to acknowledge.

Tecmo would port the three Ninja Gaiden games over to the SNES in 1995, as a three-in-one deal. Not a lot is done to make improvements though, and I would actually have assumed they were the same code if not for the fact that Ninja Gaiden II's screen transitions (or lack thereof, initially) were altered to match the other entries. The only things that really change here are the music, which is weaker than before, and some rather minor details added into the spritework. For the mid-90s, it's pretty thoroughly unimpressive, and often actually lacks the same punch in the originals' presentation. I would just grab ROMs of the NES releases if I felt like playing them again.

I'll give credit where credit is due though, I'm immensely thankful that III was mercifully nerfed back down to its JP release rather than keeping the NA version's awful changes. Nobody back then should have been subjected to Ninja Gaiden III with limited continues.

It is the same game as the Nes ones with brighter colors and arranged music which is worse. You also cant customize the control so your stuck with A and B, as opposed to Y and B. This game is rare and expensive so im glad to have a CIB copy. But the Nes games are much better.

Ninja Gaiden Trilogy is disappointing as fuck. Playing Ninja Gaiden with 16-bit graphics and music sounds SICK, but they put almost no effort into enhancing the graphics, the new musical arrangements have less punch han the originals, and they didn't even try to make NG1's final stage just a little more fair. The end result is very underwhelming for 1995. At least there's a password system and NG3 has infinite continues now but this version overall just isn't worth it. Also the controls are stupid. Everyone knows that on the Super Nintendo you hit B to jump and Y to attack in platformers, so how on earth could they not even get that right?

look how they massacred my boy...