Candy Land is under attack! Hordes of snapping cupcakes, angry bees, and jelly monsters have taken over this once sweet & tasty land. Only one man can stop this evil army of monster cakes. He's one tough cookie, a guy who won't crumble under the pressure... Ninjabread Man is here! Throw ninja stars to stun enemies and then follow up with Ninjabread Man's mighty samurai sword, reducing enemies into a quivering pool of raspberry jam. Collect power ups to increase the power and range of Ninjabread Man's weapons and use ninja skills to jump onto high ledges, dash past enemies, and find the magic candies! Can the Ninjabread Man save the day? Candy Land's future depends on you!


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I finished this game in an hour or so. There os the training and only three levels...the motion controls are awful and Data Design really expects players to jump by shaking the nunchuk which is unresponsive a lot of the time. The only reason I was able to finish this was because I found out jumping is also mapped to the Z button on the nunchuk by accident. Game is most definitely made to be exploitative of people that don't know any better when buying games so even if it's playable (with the Z button jump) I give it a half star just for being exploitative.

This is as bad as its reputation says. The melee doesn't function. The mines are the worst designed platformer enemies. the level design is empty. What else is there to say?

mid 1/10

Hahaha, what in the world was this game? Feels like a bad fever dream. It's playable, so it has that going for it.

This game is astonishingly terrible. Like, Conception II bad. The box art is deceiving, I thought it looked kinda cool for a few bucks. Little did I know that Ninjabread Man has few redeeming qualities, frustrating platforming, and a game that is so short.

Story: 1
Characters: 4 (bread man is kinda cool)
Gameplay: 1
Graphics: 2

I give Ninjabread Man a 1!