No More Heroes
released on Dec 06, 2007
The journey to become the #1 assassin begins with a single slice. No More Heroes is the story of Travis Touchdown. He has received orders to kill a vagabond. In front of him appears the handsome assassin Helter Skelter. After a fierce skirmish, Travis eliminates Skelter, upon which Silvia Christel arrives. She informs Travis that his victory was done without UAA permission, but he nonetheless becomes the 11th best assassin. And so Travis’s journey begins. No More Heroes will offer an exhilarating action experience, a thrilling scenario, stylish visuals, and sounds.
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I shoved a green toy lightsaber up my ass when I was 11, does that count as a NMH reference?
"Succession" is an extraordinary video game that pushes the boundaries of interactive storytelling and gameplay. From its captivating storyline to its stunning visuals and immersive sound design, this game truly stands out. The developers have done a phenomenal job in creating a rich and engaging world filled with memorable characters and challenging gameplay mechanics.
I would rate "Succession" a solid 9 out of 10. The game's intricate narrative, combined with its seamless blend of action and exploration, keeps players hooked from start to finish. The attention to detail in the game world is commendable, and the level of polish is evident in every aspect of the gameplay experience.
While "Succession" excels in many areas, there are a few minor issues that prevent it from achieving a perfect score. Some players have reported occasional glitches and technical hiccups, but these are overshadowed by the game's overall brilliance.
In conclusion, "Succession" is a must-play for any avid gamer looking for a captivating and immersive experience. Its engrossing storyline, stunning visuals, and well-crafted gameplay make it a standout title in the gaming industry.
Style over substance but who cares its sooooooooo good. Great atmosphere and cut scenes. The open world side jobs just help to show how much of a nobody Travis really is. Its got quiet moments while still being a loud insane action game. Has a lot of issues but you can see the vision. I love it.
I actively hate some parts of this game but really loved other parts. I'm glad I played it and I think it was really memorable! I don't think I'd recommend it to most people though.
I've heard some people say that the horrible grindy "open world" helps build a contrast with the exciting and ultraviolent showdowns that you're constantly working towards. I think that's the game's intent, to an extent. I'm not a stranger to praising games for designing in metaphors like this, it's a key aspect of one of my favorite games, Shadow of the Colossus. I just really don't buy it here.
The game seems to have interesting ideas, I just have a hard time taking it seriously when it doesn't seem to be taking itself seriously either. It feels like a joke at the expense of the player, but not one that I find very funny. "Look at this poor bastard! He looooves anime and jerking off. The only thing that brings him joy is horrific violence! He's such a sucker! He's just like you haha. Now run along and do some boring ass work. Just like real life isn't that clever?" Yeah I really do feel like a sucker for slogging through the worst bits of this game while being made fun of the whole time. You really got me. Wow. I get what it was trying to say, I just don't really think it said it in a way that was interesting. I'm all for making fun of gamers, I just don't think you need to make a good chunk of your game shitty in order to do that.
Anyways despite all that, when it's good it's good. It does a great job of being goofy and stylish! I like the combat system, motion controls and all! Probably one of the best examples of a game being designed specifically for the Wii and pulling it off well without feeling dragged down as a result. I'd recommend it for that alone to anyone that cares about that sort of thing. Not much reason to go back to this beyond that though, even if I would say it's good overall.
Jerk that controller to restore energy, my dude.
7/10 Such a lovable mess of a game . I loved the setting and cell shaded comic book art style. It feels like something you’d wake up to randomly while adult swim is on. I will say I wasn’t really a fan of the boss fights. The ones I enjoyed were Holly , Shinobu , and Harvey and while most others were ok I think bad girl’s is just plain bad with all the waiting between her cycles of invincibility and spawning enemies. Again this game is fun and definitely playable but at the same time I don’t want to ever replay it for some odd reason I can’t pinpoint. Absolutely nothing about it feels like it’ll make me want to come back