OneShot

released on Dec 08, 2016

A remake of OneShot

In this Puzzle/Adventure game you must guide Niko through a mysterious world, utilizing items, characters, and the environment to progress. The life of a lost child and the fate of a steadily decaying world hang in balance, and not everyone—or everything—is interested in preserving them either.


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man this was beautiful as fuck. idk what it is that got me so insanely attached and invested in not only niko, but the world and its characters. I'm not usually the type of guy to get like that, especially in a short 3-6 hour game but something was so endearing about these characters. highly recommend this one for a pretty short but wonderful story, there's some pretty clever and interesting puzzle ideas here as well. go in as blind as you can and enjoy the ride!

Cara como eu chorei no final desse jogo, acho que ele termina de forma perfeita

Es bastante bastante curioso y cuidaria a niko con mi alma <3

I think the existentialism of this is so bittersweet and powerful. It runs a risk of stomping on and gutting the dichotomy of its original ending with a new route, and decidedly doesn’t through recontextualizing the game in its entirety. It’s not a difficult puzzle game, but the way that they’re structured is so clever, and the meta devices are done as a way of framing the world and story. I genuinely don’t want to spoil anything. This will be on the brain for a while. So much is so thought out and intricate, and I absolutely cannot imagine going to this after the original. It’s so bold to tamper with your ending, and yet, this feels so much more rigid and thought out than most other “true” or “golden” endings which are often retrofitted to a story.

This review contains spoilers

I've parted with Niko only 5 minutes ago and I already miss them. You were magnificent, Niko OneShot. I shall never forget you for as long as I live.