OutRun 2019

released on Mar 23, 1993

In the 21st century, if you're doing 200mph, you're holding up traffic. Welcome to Outrun 2019 - a worldwide racing tour where gutsy drivers compete over death defying tracks in a survival of the fastest.


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It makes you wonder simultaneously why the og didn't have the creative direction of this one, and what kind of dark magic where they using for it to look SO AMAZING in the 80s. Anyway, with these games once you play one you know what to expect with the rest of them, and they all are vehicles to how inspired or capable the art department was. I really liked it. In particular I love how the Yugoslavia and the Hong Kong areas look.

The coolest OutRun sequel so far and the one that feels like a real successor.

Cleared on August 25th, 2023 (SEGA Genesis Challenge: 36/160)

This is my second rodeo in Sega Genesis racing and while I thought Super Hang On was ok, it was a game from 1987, Outrun 2019 is what I call a radical racing game. It's fast and frantic and the controls feel more fluent. It also allows you to automatically boost at a threshold instead of having to press it manually which allows you to focus on holding just one button although the option for manual is still in tact.

The visuals also looks so nice too, and I just love the music. You know, I know I said I never really called myself a racing game fan. It's a type of genre that never really grabbed my attention throughout the years or at least for a good while. But this game puts a bit of perspective as to why its an appealing genre. Yeah, racing cars is a fun sport for some people to watch as it is to play, but I think the appeal for me is just listening to awesome music while cruising along your epic rides, and this game understands just how important music is in the racing genre to add high stakes for players to race to the finish. Of course, the visuals also add onto that.

I also like the multi-routes they implemented, so if there's one route you think is giving you trouble like the ones with high roads that you could easily fall off of, just take another route and hopefully have an easier time. The CPUs are rather annoying as just bumping into them can disrupt your boost if you're already on one, or otherwise just really slow you down because you're on a time limit to get to the goal, and sometimes it feels deliberate as if they don't care about their own safety, they just want to make your life miserable. The good news is that bumping into side obstacles like signs or trees are not as consequential as you just spin around for a moment and get back on. It really pays to ride cars instead of motorcycles. That aside, if you hit an obstacle with enough force, you can still flip over, so watch out.

I don't have much else to say about this game. It's so short that I was able to sneak this game into my schedule before it's time for me to go to bed and you could knock it out in 30 minutes or so.

meh. This game didn't really do much skin I guess. Vibes didn't hit for me I guess. The game also has a pretty boring rendition of 2019 honestly i was expecting to laugh at flying cars or whatever and instead i just got a pretty reserved rendition of what the future could look like. I'd say to stick to the original outrun over this but maybe im just a stingy purist.

This is probably my 200th or more time playing this game.

I love this game. I love it it so much, it's my username. I love it so much, I go back to it all the time when I feel like garbage and I need a pick me up.

I know the ins and outs of how this game ticks. You can glitch out the other drivers if you hit your turbo right as you pass them, making them go as fast as you permanently.

There are many secret routes on tracks I never see anyone bring up. For example, on stage 2, a route will take you to the pyramids. If you pay attention, right at the start, the red lines on the left disappear briefly and if you turn into it, it will take you on a secret route that's faster and it's a tunnel through a pyramid.

Something that blew my mind back then was they had your car reflect the lighting of the tunnels. An example is when you enter a tunnel and the lights are purple, your car now is tinted purple and darkened a bit as well as all the other cars inside said tunnel. I had never seen a Genesis game do that before.

The music has been stuck in my head for years and I find myself listening to it while I do work or chores. It's one of the better Genesis soundtracks and I wish more people loved it.

The game takes place in the future far off year of 2019 and things aren't bleak, but hints of things being messed up are apparent in some of the stages. Forests completely burned down, a city covered in rising ocean water and destroyed, water that is oddly colored, and newly built cities look like something you would expect from cyberpunk. Not every stage has the futuristic details but I have always thought it was an artistic choice.

This is the best OutRun spin off in my humble opinion, and it didn't even start development as one.

Is it the nostalgia talking? Absolutely yes that's part of it. I've owned this game on a cartridge since I was 5 years old. It has been part of my life for over 25 years. Yes, my bias is heavily showing.

But I honestly think this is one of the best racing games on the Genesis and I will never forget it.

Play Outrun 2019.

It's not as good as OG Outrun but still fun. The speed's great without compromising much on performance, and the pseudo-3D road sections are fun. Wish it did more with the futuristic aesthetic than just giving you a futuristic car tho: Most of the level themes make more sense for a Hang-On game.