Pathologic 2

released on May 23, 2019

Pathologic 2 is a narrative-driven dramatic thriller about fighting a deadly outbreak in a secluded rural town. You are a healer, and to save anyone, you'll have to survive in this bleak and strange world, where even food and medicine are scarce.


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This review contains spoilers

What an amazing game. So much to love about this game.
The audio? Makes you tense up in your seat having to listen to the crying, pained moaning, and psychotic laughter as you desperately try and run through a burned/infected district. Hearing "There he is!" or "Hey, you!" when walking around at night is honestly scary as you jerk your camera at high speeds to see who spotted you.
The gameplay? Nail biting infected and death RNG meters that could end your favorite character's life while you watch helplessly, desperately rushing around town trying to fulfill not only the main story quests but specific character's quests as well, praying that your attacker doesn't break your guard as you health bar is at a pitiful level, and scurrying between both the steppe and the town trying to gather herbs for your medicine/trading with the townsfolk for the last essential item you've been looking for.
The atmosphere? Amazing. The clashing of religion between the kin and the townsfolk, the conflicts between the Inquisitor and the commander, the dead and decaying color palette of the infected/burnt districts, the ominous kin chanting you hear from around town, and overall the gradual rotting of the town near the end game.
I also love how there's no jumpscares in this game, but the overall atmosphere is what get's you to crack.
This game is difficult, and it knows that. You'll probably get your ass kicked, and that's fine. There's a reason they provided the difficulty meters, which are accessible at any time. However if you choose to tackle this frustration you learn that it's not how many times you get knocked down, it's how many times you continue to push forward to save the lives of your town. (In the Haruspex's perspective) The town that you've might've abandoned in the past, but have decided to stick by it during this awful time because of love and justice of clearing your name from a blood soaked murderer to a saint.
The only downside I see to this game is the ending, and all I'm going to say is that it's not terribly bad, I just wished it could've been handled differently.
TL;DR : Play this game it's like adult Animal Crossing with Dark Souls difficulty, and for theatre kids.

The most oppressive game i have ever played.

Why we still here... Just to suffer.

Man, I'm not even sure if I can put everything I feel about this game into words. It means so much to me. I mean, I have a goddamn Pathologic tattoo! It's given me an incredible amount, from a new outlook on life, a bit more self love, and characters to reflect on myself through, to incredible friends and powerful experiences with art.
The writing obviously stands out as the most clearly amazing part, but aside from that, there's also the beautiful and deeply atmospheric music, the detailed and alive world, fascinating and intimate-feeling item designs and descriptions, as well as just the insane amount of creativity the game exudes.
I'm running out of positive adjectives here, it's that good.
It won't be for everyone. It's ruthlessly challenging at first, at times horrifically depressing, and just fucking strange. Still, it's one of the most fascinating gaming experiences you'll ever have.

I've asked people in my steam friends list where do they think the game takes place in and almost all of them replied with some place in Turkey

Hey I noticed you were stalking children at the public park. Is it safe to assume you're a fan of Pathologic 2?