Persona 4 Arena Ultimax is a fighting video game developed by Arc System Works and Atlus. It is the direct sequel to Persona 4 Arena, which is itself a follow-up to the role-playing game Persona 4. The game was originally released in Japanese arcades on November 28, 2013, and later ported to home consoles. Unlike the previous game, it is not region locked.
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I'm honestly really shocked with how good a fighting game based on a series with turn based combat is. They manage to incorporate elements of typical Persona gameplay like SP and element attacks like Ziodyne in such a smooth way that blends seamlessly with the fighting. The story was also entertaining but suffered a bit from the way it presents itself, especially in the P4A campaign. Events usually get repeated a lot with only miniscule differences in between each character's story which makes it very confusing as to what's actually canon and what isn't. This was fixed in the Ultimax campaign though by just having a semi-straight path you progress through instead of individual character stories. Other than that, the campaigns were cool and it was fun seeing the P3 and P4 cast interact with each other. Makes me excited to see them talk with each other more when I play Persona Q. But now I can finally move on to the game I've been most excited to play next... Persona 5 Royal.