Persona 4: Dancing All Night

released on Jun 25, 2015

Persona 4: Dancing All Night is a story-driven music game of the cult hit RPG Persona 4, developed by ATLUS. Replacing the RPG elements are dance battles that challenge players' dexterity and accuracy, as they tap out re-mixes of fan-favorite themes and brand new music tracks. The storyline continues from after the events of Persona 4, when the teenage mega-idol, Rise Kujikawa, returns to the city to re-take her show biz career. During that time, a strange video appears on the internet and the unfortunate people who watched it have gone missing! Members of Kanamin Kitchen, Rise's junior idol group, have disappeared and it's up to the Investigation team to mount a rescue mission - only they discover the same monstrous Shadows from the Midnight Channel. To make matters even worse, their Persona abilities are rendered ineffective, and the Shadows in P4D can only be defeated by dance, so bust out powerful dance moves to save the day!

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This game should be known as "Persona 4 with the Persona 5 art style" because it looks uncanny as all hell sometimes.
This is a really good Rhythm game for casual players like me, I really enjoyed my time with it and that's pretty much it since it's just a Rhythm spinoff there would never be any story or anythin- oh they seriously tried to make a persona story in this game?
Before talking about the ingenuity of the gameplay I'd like to talk about the story. So yeah this game has a full-fledged story mode that tries too hard to be like a persona game and my god it really didn't need to do that as it's not interesting at all and it's just full of nothingness it really just exists to give more value to the package which is a nice to have with most rhythm games being mostly barebone but if you're gonna make a story don't make it so long and boring like when I started playing I kept thinking "When am I gonna dance" since the intro is really long it never starts!
You could say that it's my fault for picking the story mode and not the free dance mode from the get-go but even if it played some stage first it still wouldn't have made the story good or entertaining. Though I do not shame anyone who enjoys this story, it's just a fanfiction for the people who wanted more Persona 4 just like with Persona 4 Arena and it's totally fine.
Gameplay wise this game really shines as it was perfectly crafted for the player to focus on where to look, you see in this game you have 6 inputs, the three buttons from each side of your Playstation controller, and obviously the goal is to press them whenever you have to in-game, but to keep things organized the game makes it so that the circle you gotta press spawn in a clockwise circle so your eyes always knows where to look next instead of it being a mess and spawning from left to right, it's a bit tough to explain but whoever played it with somewhat of a critical eye would understand.
In my playthrough, I ended up playing all free stages on hard with a brilliant rating, it was a fair and fun challenge and I recommend everyone who enjoyed this game to try it. I did not bother getting all achievements as some of them are dumb and useless, and I saw that there was another difficulty that you most likely unlock but I couldn't care less at this point, I got what I wanted out of this game and I'm happy with it.
And I can't forget to credit the really, really good visual effects that play during the stage with some really damn good choreographies mixed with the brand new model of the Persona 4 cast using the Persona 5 art style and the main highlight of the game, the amazing soundtrack.

this got me into persona, superduper fun, i actually love all the dancing games, they're weirdly charming but this was the best one

It was supposed to be the best rythm game ... (it wasn't)
The op is such a bop tho. I kinda hate P4 humour and the story is the opposite of engaging.

once or twice a year i go on a persona dancing bender for like a week or two these games are so fun