Pocket Mirror: GoldenerTraum

Pocket Mirror: GoldenerTraum

released on May 18, 2023

Pocket Mirror: GoldenerTraum

released on May 18, 2023

A remaster of Pocket Mirror

Delve into the enthralling world of Pocket Mirror ~ GoldenerTraum, the acclaimed RPG Maker gothic horror game that'll take you on a moving journey of self-discovery. This remaster includes new visuals, additional features, a brand new ending, 2D animated sequences, and a bonus room along with new game plus features.


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This was an interesting game. You can definitely feel its RPG Maker DNA but as far as art goes its on the higher end of the scale. The game drags a little and some of the more action-y portions aren't all that fun, but the story is pretty intriguing regardless.

still playing but i love this game.. so silly, the music, visuals are just as great as pocket mirror :3 only issue is some of the text glitches which i dont think has been fixed (unless im wrong) but regardless is a lovely game i love.

This game needs to SHUT UP!

Pocket Mirror keeps dragging itself so much that I've already figured out what it's trying to say halfway through. These characters keep yammering on and on and ultimately say nothing. Every interaction with Harpae is the pure definition of "padding"; her conversations go like this:

-"Didn't I tell you to not wander off?"
-"I'm sowwy...."
-"It's okay!"
-"haha yayyy!!!"

And let's talk about the gameplay. Every RPG Maker veteran knows that if it's a horror game with a little girl protagonist, it's bound to have frustrating trial and error. But just because it's a tradition doesn't mean I'll excuse it. The lack of consistency in this game is infuriating. You're subjected to elementary-level puzzles one moment, then thrust into bullshit luck-based "guess the right choice or die teehee" the next. Even the chase sequences, which should've been cool, are marred by vague design choices. Your dumbass steps a couple of paces further than intended without any indication of what to avoid, and you're met with an agonizing 30-second game over screen because this game's evil.

But uuuuh, The sprite work is cool i guess?

Most present feeling I have is that this sure was the game made before Little Goody Two Shoes. Which isn't bad per say, but the accomplishments of LGTS shine brighter while the rigidity of this games ends up peaking through.
Pocket Mirror is at it's core an RPG Maker game but with a ton of great presentation and not a lot of aggravating puzzles and death states. The thing is though, that that's about all I can say about it specifically. With it being the predecessor to LGTS, you can easily see how this games direction would go up in scale and and expanding on.
Along with that, since I played these games chronologically, most of the value in the story was seeing how everything had turned out from this game's prequel. It's neat to see which ending was "canon" and how little details lead into this game.
"Neat" is the word I would have to say though overall. It's neat to go back and see the previous works that originated from something you like. Not groundbreaking exactly, but you get to see the DNA of another thing and trace how it developed.