Pokémon Scarlet

released on Nov 18, 2022

The Pokémon Scarlet and Pokémon Violet games, the newest chapters in the Pokémon series, are coming to Nintendo Switch later this year. With these new titles, the Pokémon series takes a new evolutionary step, allowing you to explore freely in a richly expressed open world.

Various towns blend seamlessly into the wilderness with no borders. You’ll be able to see the Pokémon of this region in the skies, in the seas, in the forests, on the streets—all over! You’ll be able to experience the true joy of the Pokémon series—battling against wild Pokémon in order to catch them—now in an open-world game that players of any age can enjoy.​

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Pokemon Scarlet is one of the best Pokemon games from a gameplay side that I've enjoyed in a while. Sadly, it's at constant odds with the downright terrible performance and graphics of the game. Hopefully some patching occurs, there is a great game here with some technical improvements.

There's just so much to say about this game.
Is it fun? Yes. Is it a breath of fresh air for Pokemon? Absolutely. Does it run like shit? Also yes. It's kind of annoying that this is their second mainline game made for the switch and it's so unoptimized. I'm sorry, but there is literally no excuse for my game to crash for simply walking to an area too fast, especially from the highest grossing media franchise of all time.
But despite ALL of this, despite EVERYTHING I said, the game is pretty decent. I like that this game isn't nearly as railroaded as most Pokemon games are but I also just like don't think that this is an improvement compared to Legends Arceus. That game was everything this game was and more, and I can't help but wish they added more of that games DNA to this.
The Pokemon designs are the best the series has had in a while imo. If you're someone who complains about Flamigo being just a flamingo, you need to touch grass. It's almost like you forget that there's a seal pokemon named Seel that evolves into a dugong pokemon named Dewgong.
This game could've been so much more and if Game Freak/Nintendo/The Pokemon Company could've held off another year to polish out all the performance issues and glitches, this game could've been one of the best in the series. If your performance issues are nonintrusive, I ENVY you.
I don't think Backloggd will let me tag this as Ten Paragraph Andy but this review definitely is.

This game is pretty frustrating. It is definitely better then Sword/Shield, the Let's Go games, or Brilliant Diamond/Shining Pearl but it is dragged down by very in your face performance issues and bugs to a greater extent then any of those. I actually feel a bit sick after every session playing this it's so bad. It's a shame because this is definitely the direction I've wanted these games to go in, which is why I still enjoyed it more then those other games, but I can't bring myself to recommend it.

The game feels very unpolished and a bit jank, but similar to Legends Arceus, it's some of the most fun I've had with Pokemon in a long time.
The gameplay loop and the co-op are just a blast. Open world really suits this series. I do wish all the objectives scaled though, because even if you do a higher level challenge first, you gotta go back and do the lower level ones and they are too easy.
I do wish stealth catching was brought back but I've caught 340 of them and haven't had too much of an issue with it.
I didn't encounter too many issues besides framedrops. Apparently the game plays better off a physical copy or the system memory, so if you're playing off an SD card and getting a literal slideshow I recommend changing it.
I really wish Gamefreak would get more time with these games. There's clearly a hint that this could be something amazing, but sadly you can tell how unpolished it is every time you play. I don't really think the game is unfinished though. There's 4 stories and they all feel as complete as they will get. It just needs an iron to get the wrinkles out.

No puedo sino sentir frustración por el wasted potential del juego, un buen paso hacia adelante en el formato, pero por cada paso hacia adelante, los desarrolladores se encargan de que haya dos hacia atrás.
Las performance issues combinadas con que el número de pokemon sea menos de la mitad de los totales, hace que el mundo se sienta muy vacío, y dudo que sea una referencia a la España vaciada.
Que haya tres historias principales con mundo abierto para ir a donde quieras es fantástico en la teoría. En la práctica el diseño del jefe de cada capítulo está pensado como si fueses a seguir un orden, siendo común pasar de vapulear a un rival de nivel 15 a que te aplaste un gimnasio de nivel 50. ¿Por qué no hacer que los enemigos escalen de nivel según vas avanzando en las distintas historias?
La mecánica de teracristalizar está super chula, dando mucha profundidad a los combates pudiendo cambiar el tipo de tu pokemon, sin embargo, esto a duras penas lo puedes ver en la historia ya que la IA no sabe aprovechar mínimamente la mecánica.
Hicieron un recorte a la customización del personaje (no me puedo quitar el uniforme??), quitaron el set mode (not the intended way to play the game), cambios de QoL de generaciones pasadas que se quedaron por el camino, las ciudades apenas tienen edificios o NPCs con los que interactuar...
Muchísima rabia, esto con un par de años más de desarrollo podría llegar a considerarse como la mejor entrada de la saga o uno de los mejores juegos para la switch, pero se ha priorizado sacarlo antes por salir económicamente más rentable y se ha quedado a años luz de ello.