Pokémon Snap

released on Mar 21, 1999

Traverse various areas and take photographs of different types of Pokémon by discovering their secrets. Capture the perfect frame to gain bonus points from Professor Oak in order to unlock helpful items and locate and photograph the elusive Mew, a legendary Pokémon whose existence has never been recorded.


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fun game. i played this on the wii u virtual console mostly blind as a kid and making a lot of the games discoveries for the first time was a really fun experience. with that in mind some of this games secrets were too cryptic for young me so i did use a walkthrough. still thoroughly enjoyed it however. the 6 main levels all have a lot to them and even though the game only has like 60 something pokemon there is a lot to do/find leading to mew at the end. a lovely little game and still a joy to replay to this day

What a cute game. Unfortunately it turns out to be absolute hell to emulate, but it's very charming and entertaining. There's a surprising amount of interactions with the various critters (a lot of them involve violence, which is objectively very funny) and while the scoring AI is a bit arbitrary, it's a very pleasant experience all the way through.

This was a very fun and relaxing game, but I do not know if this will keep me engaged for long.

Such a delightful little game. The concept is about as perfect as it gets. Being a nature photographer tasked with capturing cool moments of Pokémon in their natural habitat is engaging, interesting & rewarding. The game only has a handful of levels but is bursting with replayability. Proudly sits alongside the Stadium games as a solid N64-era Pokémon spin-off.

Cute, and with a lot of really fun interactions you can find by forcing certain events. I feel like if I paid full price for this as a kid I'd be horribly disappointed by the short playtime of the "main" story, but there are reasons to play more, be it getting higher scores of certain mon or doing some of the challenge modes. Nowadays that short playtime feels very nice.

love it to bits but also why is this game so weirdly imposing for what on paper sounds like a super chill concept

one the one hand you have oak with the passive hook that consists of "take some pics of pokemon as they frollick in their natural habitat, help me with my research" which quickly morphs into

"oh but it's on rails hop onto my rickety transportation module of questionable origin and go pelt the little shits with pester balls, they like apples oh ok here HAVE ALL THE APPLES x 100 drown them in the fucking apples I have for you today NOW CENTER THE SHOTS HNGGGGG UNACCEPTABLE DO IT AGAIN BITCH

BLOW UP THE ELECTRODE AND GIVE ME PERFECT SYMMETRY WHEN YOU COMPOSE THE SHOT OF THE BLAST"

and then somewhere along the way we ran out of places to visit so now we're revisiting all the old levels taking photos of optical illusions to then fight mew in a shadow realm with a bubble that's impervious to cameras or some shit but shhhh is ok just bask in the magnificence of the moment

certainly didn't help that I had the german version which only excuberated the terrifying nature of Oak's rants and I later found this was a common mistake for a lot of PAL region residents who had parents that mistakenly bought it for them as kids because it was poorly labeled