Progear

Progear

released on Jan 17, 2001

Progear

released on Jan 17, 2001

Progear is an arcade video game developed by CAVE and published by Capcom on the CPS-2 arcade system board in 2001. This was Cave's only horizontal scrolling shooter until Deathsmiles in 2007. The game features a steampunk-like style and art design. This game is the second of two CAVE shoot 'em ups to be released in America with the third CAVE NTSC-U/C release being Princess Debut, and in limited print; and as a result, the US version is somewhat rare. Sometime in the past, the people of the country of Parts had found a way to become immortal, but only with elderly nobles. Five of these elders—Ballossum Pench, Gabriel Hammer, Jimchuck Spanner, Olsorro Slasher, and Leonard Drill—obtained immortality, and became known as the Motoruin sages. Eventually, they attempted to take over the Parts kingdom and start a new world order, collapsing the government and destroying parts of the country in the process. As their plans unfold, five children of one of these villages decide to battle the Motoruin using another new invention: the semi-automatic propelling engine, known as "Progear". At the start of the game, the player is given a choice between two pilots/planes and three gunners, which determines the effectiveness of their respective modes. Each character's costume can be changed by holding the start button at the selection screen.


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Arte muito bonita, gameplay muito gostosinha. A mecânica da dupla, podendo escolher um tiro alternativo, é muito boa. E um final bem gratificante. Gostei bastante desse

As hard as is it beautiful. Love the art and world made for the game.
Dual shooting mechanic is interesting, still need to learn how to crowd control properly.

(Played on Capcom Arcade Stadium on PC)

Cave never misses with the art (this time the theme is Steampunk WWII Dogfighting), but there's something about horizontal shmupping that feels like it doesn't suit their design philosophy. It's good, though.

The bullets come horizontally instead of vertically. That’s about all what I can remember of Progear tbh. Shame the volume is so low on the Capcom Arcade Stadium port, barely could hear anything while playing.

Feel weirdly conflicted on this, in that I don't really have any problems with it on any level but it just feels like it's missing something to really put it over the top for me. Aesthetically gorgeous and plays well enough but I just didnt really gel with is as I think I wanted to. From a casual play of a few bullet hell type shmups I think it might just be that I'm not as hot on them as more traditional ones. Will probably end up coming back to this as I play more to reassess this cuz at the moment I'm stumped.

Great stuff here. Sidescroller with a lot of fun looking stages, bosses, and characters. Nice music/gameplay as well.