Project: Snowblind

released on Feb 23, 2005

Experience the dramatic intensity of the frontlines of a war through the eyes of the first of a new breed of super soldiers in this gritty and epic first-person action game. An augmented super-soldier must stop a renegade regime from eradicating the civilized world. Hong Kong, 2065. 2nd Lt. Nathan Frost is just a regular grunt in an international army called the Liberty Coalition. When he takes massive injuries from an explosion on the battlefield, Frost undergoes an experimental procedure. The outcome of the surgery is something more than human; a transformation that makes him a unique weapons-grade warrior, with abilities that far surpass those of the average soldier. Empowered with these extra-normal abilities via implanted augmentations, Frost is immediately sent to the frontlines of a war as a secret weapon against the destructive regime. Stranded in hostile territory, cut off from command and far outnumbered, Frost and a handful of men must try and stop the entire renegade militia's plan threatening to plunge the world into darkness.


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no matter how unoriginal an FPS is, its still going to be fun for me

Barely playable on PC due to forced auto-aim. Aside from that, mediocre game.

At first, I thought this game was criminally underrated, but after spending more than an hour with it, I understand why that's not the point. This would be so much greater if it was originally developed for PC. Unfortunately, cool ideas and huge potential were lost in the PS2's limited specs. The game needs bigger levels, better AI, and an overhauled combat system. A truly great game crippled by PS2 limitations. I never managed to finish Project Snowblind because of how unchallenging and easy the PC version is.

A really fun PS2 FPS title that's really only held back by how short it is.