Ratchet: Deadlocked

released on Oct 25, 2005

Ratchet: Deadlocked is the fourth game in the Ratchet & Clank series by Insomniac Games. Deadlocked is different in its counterparts in that it focuses more on shooting than platforming and puzzle elements. The game allows you to use two bots to fight along side you, which can be upgraded over time with better weapons and firepower. There are 10 total weapons in the game, significantly less than the other games. However, modding these weapons is more emphasized than before, with different kinds of Alpha and Omega mods. Omega mods can be used on any weapon, and range from the freeze mod to the magma mod. Alpha mods are weapon-specific, and increase the rate of fire, ammo capacity, and power. The game also features online multiplayer. Clank is not a playable character in this game, although he gives advice to Ratchet over his communication link.


Also in series

Ratchet & Clank Future: Tools of Destruction
Ratchet & Clank Future: Tools of Destruction
Ratchet & Clank: Size Matters
Ratchet & Clank: Size Matters
Ratchet & Clank: Going Mobile
Ratchet & Clank: Going Mobile
Ratchet & Clank: Up Your Arsenal
Ratchet & Clank: Up Your Arsenal
Ratchet & Clank: Going Commando
Ratchet & Clank: Going Commando

Released on

Genres


More Info on IGDB


Reviews View More

lisää räiskintää w/friends yippeeee

Pretty cool game but way too repetitive, you've done everything the game has to offer after 2 or 3 hours of gameplay. I can easily understant why people love this game though, it has decent combat and cool guns.
If you're wondering if you have to play the game to understand the story of R&C : no you do not.

ratchet and clank's dial ticks just a tad toward their cousins jak and daxter's level of edginess, finding a balance that allows them to remain fully recognizable as ratchet and clank while still having a more serious and realized plot. i LOVED the writing in this one. the gameplay was good too, acting as an obviously halo-inspired take on the annihilation nation challenges from up your arsenal.
confused by the random and not tone-fitting transphobic joke in the post-credits scene, though. what was up with that?

"Heroes never die, they keep coming back as re-runs!"

Mindless gonzo combat as an analog for scathing potshots at manufactured celebrity - a much more resonant theme now than on release - they made you, and will turn on you in an instant for being exactly what they created you to be. Unquestionably a downgrade from the previous games though, Ratchet is barely an entity in this and you can't even play as Clank - but boy does this do the whole forced 2000s grit cringe WAY better than Jak II and III. In fact this whole thing feels like a predictor of the gaming generation to come - with an emphasis on fleeting short-attention-span gameplay over depth, so you can crank out these missions (in dull, empty environments) as fast as possible without having to really think about it. But it's also reasonably fun at doing that, plus the story is loaded with searing social satire and is absolutely fucking hilarious to boot (Dallas and Juanita ftw). PS3 port is rife with visual glitches and framerate drops. Grindrail sections are HOT ass. Had a good time with it no doubt, but also really glad they got this out of their system.

pensé k este juego lo había soñado