Resident Evil 3: Nemesis

Resident Evil 3: Nemesis

released on Sep 22, 1999

Resident Evil 3: Nemesis

released on Sep 22, 1999

Resident Evil 3: Nemesis is a survival horror video game and the third installment in the Resident Evil series. Like its two predecessors, it is a third-person action-adventure game with polygonal characters on pre-rendered backgrounds with cinematic camera angles. Although the game uses the same basic engine and gameplay as the previous games, the gameplay is improved by features such as auto-targeting, a 180 degree spin, and a new dodge move that allows Jill to avoid enemy attacks. The PC and Dreamcast versions includes all eight of Jill's possible costumes, as well as the mercenary mini-game Operation Mad Jackal which allows you to play as one of the three Umbrella soldiers. On the Playstation version, these special features must be unlocked by beating the game with a high score.


Also in series

Resident Evil Gaiden
Resident Evil Gaiden
Resident Evil Code: Veronica
Resident Evil Code: Veronica
Resident Evil Survivor
Resident Evil Survivor
Resident Evil 2
Resident Evil 2
Resident Evil
Resident Evil

Released on

Genres


More Info on IGDB


Reviews View More

People seem to not like this one so much but I really appreciate how streamlined it is.

More of a fan of the intimacy of the police station and level design of the previous game, and while I respect the vision of Nemesis the pursuer, I'm not the biggest fan. Boss fights are generally poor in RE, and Nemmy himself is tough and fairly frequently fought. Still, the scope of the game and how much of it takes place in the streets of chaotic Racoon City makes it an excellent companion piece to RE2.

o melhor da trilogia Clássica.

Jugado y superado en PS1 original, que maravila

Solid game, not my favorite resident evil entry, but it has its peak moments...
It was the first RE with tank controls i've played, and i gotta say, man that control scheme was pretty terrible.
Its so frustrating to simply trying to run the other way or aim in one specific direction... in a fight with nemesis on the clock tower and also the grave digger fight, i almost dropped the game, i don't even know how i passed it to be honest but I was extremely enraged...
but when you get the hang of it, its actually well balanced..
the parts where you can choose what Jill should do, are interesting too.
Good game.

This really feels like it shines on repeat playthroughs, and I’ve only beaten it once, so I don’t think I have enough authority to say much about this game. I do remember the believability of the puzzles being especially egregious in this one. RE puzzles are well known for being absurd, but the fact that any of these puzzles would just be found in very public areas is fucking insane.

Eager to try it again at some point, though.