Resident Evil 3

Resident Evil 3

released on Apr 03, 2020
by K2

,

Capcom

Resident Evil 3

released on Apr 03, 2020
by K2

,

Capcom

Resident Evil 3 is a remake of the original Resident Evil 3: Nemesis released in 1999. It updates the story and gameplay for a modern audience. Like the Resident Evil 2 remake, the game uses over-the-shoulder third person point of view similar to Resident Evil 4 and later installments. Players will spend most of their time playing as Jill Valentine, although on some occasions they will assume the role of Carlos Oliveira, giving him more screen time as a deuteragonist.


Also in series

Resident Evil 4 VR
Resident Evil 4 VR
Resident Evil Village
Resident Evil Village
Resident Evil Resistance
Resident Evil Resistance
Resident Evil 2
Resident Evil 2
Resident Evil 7: Biohazard
Resident Evil 7: Biohazard

Released on

Genres


More Info on IGDB


Reviews View More

Feels more like an expansion for Resident Evil 2 than its own game, though it's still fine (albeit short)

Perfectly enjoyable but very linear and woefully short. I think I'd rate lower if I didn't get it on an absurdly good sale. It's also missing a lot of the puzzling of regular RE games which sucks, but I do love Jill too much to rate this too poorly

A perfectly playable game, but also just really disappointing as a new game and a remake.

RE3 has always been the odd one of the original PS1 trilogy, but it was a great game and deserved a better reimagining than this. Most of the mechanics, locations, and atmosphere are either here in worse forms or just missing altogether (gotta love that the industrial dead factory is just replaced with another stale clean lab from RE2R). The worst part of it imo is Nemesis, the most iconic stalker enemy in the series is reduced to a few pathetic encounters and an off brand bloodborne monster towards the end. Mr. X in RE2R was a decent blueprint for how they could go about having Nemesis work in this remake, but that's thrown out in this with Nemesis just being scripted encounters. They bring back the risk/reward mechanic that was missing from Mr. X in RE2R, but humanoid Nemesis is around for such a short amount of time that it never really gets put to good use. The final fights with Nemesis also just kinda feel unsatisfying, not because the final fight just kinda sucks (it does) but because you never really get a final 1 on 1 fight with humanoid Nemesis like you did in the original. If I had to say one thing the remake outright does better, the dodge mechanic is implemented a lot better, and is more fun to use.

It's also just kind of mid as a new game as well. RE2R wasn't the the RE1 styled remake some of us hoped it would be, but it was still a really good game that offered a lot of interesting things to make up for the missing or altered mechanics of the original. RE3R doesn't really introduce anything new or interesting to the table to make up for the omissions from the original. Unless you count the extremely scripted beginning section, which sucked.

Playing this after RE4R makes it even more of a disappointing considering how great that turned out to be. So RE3 is just kinda forever stuck with this reimagining that captures almost nothing that made the original great while also not doing anything great on its own.

so nao tem menos estrelinha pq eh so re2 com skin da Jill (linda) e do Carlos (lindo) pq esse jogo eh patetico. como a capcom teve coragem de lançar isso aqui eu nao sei