Rez Infinite

released on Oct 13, 2016

An expanded game of Rez

The ultimate version of Sega's psychodelic rail-shooter adventure Rez, fully remastered and evolved, including VR support and additional new content, all by members of the original development team

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Despite the frustrations I had with this game's sharp difficulty spike and checkpoint system (or lack thereof), I couldn't help but fall in love with this weird-ass, Dreamcast-ass, Y2K-ass game. Somehow both aged surprisingly gracefully and is a major product of its time. The Area X segment was also utterly sublime, and I want an entire game just like that yesterday, please and thank you.
The Lost Area can burn in hell, though.

(reflects vanilla campaign, not the Infinite sections)
An absolute masterpiece. The music is nostalgic, atmospheric, and perfect music to dance to. The visuals are surreal in a nostalgic way, everything about it is perfect.

this felt built for VR, kinda hard to believe it wasn't meant to be experienced this way
either way, good game

can't believe I slept on this until now

feel like I just snorted all the drugs at once

This is the definitive way to play Rez, VR-enabled or otherwise. Rez is already a banger game that pushes the boundaries of the unification of video games and music in a stylish and fun way, so to basically have an HD version of that game with all the bells and whistles that it entails is very cool.
The real upgrade comes from the VR support, as Rez itself is already a rather trippy and immersive game so to have it completely surround your senses feels like an extension of the original vision. Only one minor problem hinders the experience for me: i can't really play this for long periods of time without feeling really bad. Rez is a pretty fast moving rail shooter, and it does spin around pretty frequently at times, so I usually can't play more than one level at a time before calling it quits for the day. Doesn't help that the aiming is most precise with the quick head tracking so you are constantly moving your head around in an already moving environment, it does me in real good.
This game also includes the new Area X mode which is a neat short bonus level that has a ton of the visual upgrades you'd expect from Rez on a modern platform. It's more free-moving though, likely to let the player control the pace in VR to not get super sick, but I still didn't feel that good playing it since turning around basically spins you in place with your head already sideways. blegh.
Overall I legally cannot hate it because it's rez but honestly I think playing this on a nice 4K OLED could be a bit more comfortable and cool than playing in VR.