Ring of Pain is a roguelike card game in a world distorted by your mind... - Frail and fragile bear the curse, through the shadow you traverse - Darkness favours cunning few, stare too long and be consumed...
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The strategy in this game is absolutely gorgeous, it really makes you think, and the nice visuals keep you stimulated while you sit and think about what to do. It is a lovely blend of simplicity and depth with a lot of replayability.
Upon further review I have no desire to play this game anymore so not as replayable as I thought
Upon further review I have no desire to play this game anymore so not as replayable as I thought
Though this game has cards in it, it is not a card game. It is a roguelite dungeon delver that happens to have cards in it. The game was intriguing for a bit for me. It has a creepy vibe without being a horror game. The equipment interactions are interesting. You have to make some tough choices with your various resources. The game just didn't hold my attention after I beat it the first time. There are higher difficulties a la Slay the Spire, I just was not invested enough to play them. There are some interesting enemies, but there just doesn't feel like there is enough variety in the individual actions you can choose on a given dungeon level. You can interact with one of two objects/enemies or slide left or right on a ring of other objects/enemies, to delve deeper into the dungeon. Maybe I need to spend more time with it, but I am happy with the amount of time I spent.