Samurai Warriors 3

released on Dec 03, 2009

Samurai Warriors 3 is the third installment in the Samurai Warriors series. Like other games in the series, the game reinvents the story based on the Sengoku period of Japan, a period where Japan was ruled by powerful daimyos and where constant military conflict and much political intrigue happened that lasted from the middle of 16th century to the beginning of 17th century. The game features many gameplay improvements over previous games in the series, the most notable being the addition of the Spirit Gauge, a gauge which allows for characters to cancel certain attacks to perform more powerful ones. These occur depending on the level of the gauge. It can also be combined with Muso attacks to perform an "Ultimate Muso". Certain combinations of attacks from the Xtreme Legends expansions also make a comeback. Each of the character's weapons are categorized under Normal, Speed, and Power types similar to Dynasty Warriors 6, except that each character still has unique weapons assigned to them.


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Really disappointed. I am sure Koei knew that because the japanese exclusive version that came out the following year fixes so much of SW 3's issues

Murasame Castle was actually fun and challenging. Story mode per character is also the best choice. I did have fun with this entry

I got through around 3 campaigns before learning that there are just better ways to play this exact same story. I feel like I'd be here for a while if I tried to do every character's story in this one and I wasn't really having fun with it so I guess I'll stop here. I don't think I was bothered by the gameplay itself, but I did notice how quickly the AI would just die. You can barely get to any of the objectives on even normal difficulty without your entire army falling apart. So far Samurai Warriors 2 has ironically felt much more balanced and I'm assuming the newer titles are as well. Was also surprised to see that an xtreme legends for this one did not even release in the west, which I imagine has something to do with it being a major step backwards.

Maybe I just got unlucky or maybe it was the mood but this game just felt so shit. It was super slow and the visuals weren't all that.

single handedly killed sw's popularity. thanks koei.