Sega Superstars

released on Oct 22, 2004

There are a total of 12 different full games to play in the main mode of Sega Superstars: Sonic the Hedgehog – As Sonic runs down a round tunnel, he follows the position of the player's hand. Using this method, the aim of the game is to gather rings and Chaos Emeralds in order to obtain the highest score at the end of the game. It is much like the Special Stage on Sonic the Hedgehog 2, Sonic Heroes, and especially Sonic Rush. Samba de Amigo – Players choose a song, and then must hit 6 different targets around the screen as the 'beat balls' reach them in time with the music. Posing with hands over 2 of the targets, or holding one position until a trail of beat balls is complete, may also be required from the player. ChuChu Rocket! – Movement over a certain target on the screen will cause a bridge to raise, which the chu-chus then follow to the goal. The bridge also must be dropped at certain moments to prevent KapuKapus from destroying the score. Puyo Pop Fever – Differently colored puyos will fall from the top of the screen, and the player's body must be positioned to guide them into the corresponding pots and allow bombs to topple off the bottom of the screen. Crazy Taxi – Large movements and loud sounds must be undertaken to stop the Crazy Taxi and complete the level. Super Monkey Ball – The player must move their arms into different positions in order to guide the monkey ball around obstacles and towards the goal, picking up as many bananas as possible along the way. NiGHTS Into Dreams – NiGHTS must be controlled and navigated through rings, collecting chips along the way, by raising your arms into a 'flying' position and adjusting them along the way. House of the Dead – A multitude of different zombies must be attacked and defeated by hitting them. Innocent people who occasionally appear must also be avoided. Virtua Striker – As footballs drop from the top of the screen, the aim is to head them into differently colored and scored balloons on the opposite side of the screen in order to obtain the highest score. Virtua Fighter – Standing to one side, players kick and punch the corresponding attack prompts on the screen in order to defeat the opponent. Block and counter prompts also appear, and must be reacted to accordingly. Space Channel 5 – Different dance move combination must be remembered when shown by the Morolians, and then repeated in time to the music by hitting six different buttons on the screen. Billy Hatcher and the Giant Egg – By waving their hands over two different targets, players must move Billy and the egg around, and crush enemies and collect fruits along the way to the goal.


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The eye toy is the closest we'll ever get to flying cars

A minigame compilation for the PlayStation EyeToy, which was a webcam add-on for the PlayStation 2. It features multiple Sega characters from franchises like Super Monkey Ball, Crazy Taxi and Nights, but this review is for the Sonic portion.

The Sonic minigame is Sonic running down a tunnel collecting rings and emeralds, a bit like the special stages from Sonic Heroes. you move your hand around the circle and Sonic will move over to there. Spiked balls will turn up to get in your way and the goal is to collect the most rings. If you collect all seven chaos emeralds in the stage, you will become Super Sonic and be invincible.

There are six difficulties – once you beat Sonic’s three difficulties you can complete more difficult version as Shadow.

There’s also a little Tamagochi-like chao garden, but no matter what I did, I couldn’t get my chao to hatch.

Sega Superstars was an interesting novelty when it got released, but motion gaming has changed so much since this came out. At least this was Sonic’s only attempt at a camera-based control (it was, right? right?)

It's an okay minigame collection that has value to sega fans, and if you are one of those sega fans, then this is absolutely worth checking out for both the "oh boy a new crumb of (X series here that sega neglects) content" factor and the "wait, I'm supposed to play chuchu rocket with a CAMERA?" factor. The games where you punch things like house of the dead and virtua fighter are fun, puyo puyo is the best minigame just cuz you can mess around with puyo physics as you get showered in the lil blobs, but games where you have to keep your arms in a certain position the whole game like billy hatcher, NiGHTS, and monkey ball are kinda just physically painful. And then there's crazy taxi which I still to this day do not know what the heck I'm actually supposed to do. If you are a sega fan, this will provide you with a fun lil piece of fanservice. If you aren't, this will be 100% indistinguishable from the eyetoy play games, and since those are cheaper and arguably have more minigames, go for those instead.

this is a really fun Eyetoy game, prolly the only Eyetoy game I played but I really enjoyed it