Shadow of the Tomb Raider: The Nightmare

Shadow of the Tomb Raider: The Nightmare

released on Jan 22, 2019

Shadow of the Tomb Raider: The Nightmare

released on Jan 22, 2019

Journey through “The Nightmare,” as Lara Croft faces off against familiar enemies and fallen friends. Explore Croft Manor in a harrowing trial unlike anything she has faced before. In order to obtain a powerful weapon, Lara must conquer, in either single-player or co-op, the latest challenge tomb, “Howl of the Monkey Gods.” “The Nightmare” offers new customization options with the Scales of Q outfit, whose thick hide and solid bones provide twice as much resistance to melee attacks. The Grip of Fear axe possesses a primal design, optimized for climbing and fighting. When using the axe, enemies are more likely to be knocked down and stay down for longer periods. Finally, White Breath is the new skill that when fired, creates a cloud of hallucinogenic vapor on impact, poisoning enemies to fight against one another. As part of the update, tombs from the main campaign, “Judge’s Gaze,” “Underworld Gate,” “Howling Caves”, “Path of Battle,” and “Temple of the Sun” are all now playable in Score Attack and Time Attack modes.


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Eu gosto da sessão inicial de terror, em que podemos visualizar um pouco mais os traumas da Lara, mas de resto é um conteúdo adicional bem fraco, tornando o começo algo aleatório. As recompensas são tão sem sal quanto a tumba.

Completed with 100% of trophies earned. Primarily focused on a set of seven additional challenge tombs, the Challenge Tomb DLC pack provides more of where Shadow of the Tomb Raider most excels, with an impressive variety in the environments and types of puzzle approach. Well-integrated into the game, each tomb is accessible via a bespoke side quest sequence but also individually via the main menu - ideal for attempting the score attack and time trials.

I can see an argument that these could be bulking out the game a little too much beyond the core story, but if you take these as individual challenges I certainly wouldn't complain. As a minor note, the additional outfit and weapon that comes attached to each tomb felt somewhat unnecessary, and the weapons in particular just get lost in an already quite extensive list.