Shadow of the Tomb Raider: The Path Home

Shadow of the Tomb Raider: The Path Home

released on Apr 23, 2019

Shadow of the Tomb Raider: The Path Home

released on Apr 23, 2019

Following the end of Shadow of the Tomb Raider, the dust had settled and the battle seemed over. However, when allies go missing, Lara must search ancient tunnels to try and find them. Lara’s new journey features a brand-new challenge tomb, which contains a secret that’s been hidden for ages. Also exclusive to the Season Pass are the new Midnight Sentinel outfit, which enables longer focus and perception durations, and the Silver Strike bow, which causes arrows to penetrate enemy body armor or even pierce multiple unarmored enemies. In addition, the new Magic Touch skill allows Lara to consume fewer resources when crafting on the go. Completing the Season Pass additions, Score Attack and Time Attack are now playable for all tombs from the main game.


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"Lara... adeus"

DLC que serve como epílogo, gostei bastante. O problema é que ela é tão curta quanto as outras, poderia ter mais conteúdo, já que é a última. Por sinal, é uma das tumbas que mais tem cara de tumba, por assim dizer. Em relação aos desafios de tempo e pontuação, talvez sejam os mais suaves até aqui.

Vale lembrar que ao concluir todas os conteúdos adicionais, é recebida a Túnica do Desprovido, que te dá buffs de defesa contra ataques corpo a corpo e à distância, muito útil para um Novo Jogo+.

"E quanto a você, Lara? Tem algum plano para o futuro?" - POR FAVOR, VOLTEM LOGO COM ELA! NUM AGUENTO ESSA SAUDADE 😭😭😭

Completed with 100% of trophies earned. Primarily focused on a set of seven additional challenge tombs, the Challenge Tomb DLC pack provides more of where Shadow of the Tomb Raider most excels, with an impressive variety in the environments and types of puzzle approach. Well-integrated into the game, each tomb is accessible via a bespoke side quest sequence but also individually via the main menu - ideal for attempting the score attack and time trials.

I can see an argument that these could be bulking out the game a little too much beyond the core story, but if you take these as individual challenges I certainly wouldn't complain. As a minor note, the additional outfit and weapon that comes attached to each tomb felt somewhat unnecessary, and the weapons in particular just get lost in an already quite extensive list.