Yu Suzuki's cinematic masterpiece returns with more spellbinding adventure and an even more immersive world. The epic continues as Ryo Hazuki arrives in Hong Kong on his quest to avenge his father's murder by the warlord Lan Di and unravel the mystery of the Phoenix mirror. Set in Hong Kong, Kowloon, and Guilin, you'll travel through breathtaking scenery, rich with mountainous wilderness, traditional Taoist temples, and stunning tropical landscapes. As you move through massive, highly-detailed 3D worlds, you'll interact with almost every facet of your environment as well as a whole new cast of characters. Originally released on Dreamcast in Europe and Japan, this Xbox edition marks the sequel's debut in the US and includes the Shenmue Movie chronicling the first episode in the series.
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I would like to talk about as well the cultural impact of this game because the first was like wow no game looks even nearly as good as this in 1999 this is insane PS1 and n64 had nothing on this but then in 2001 we have the ps2 and this year in specific we have metal gear solid 2... put mgs2 next to this game it's not even fair and tbh it isn't fair it's a Wii u, ps4 situation where even though it's technically the same generation but one came out way too early too ever compete in specs despite how ahead of its time the Dreamcast was and so what about this games has become impactful over time and it feels like its QTEs (i know this isnt the first game to have QTEs but its definitly one of the games that started its popularity in action/story games for making action scenes seem more interactable then they really are) and... the yakuza series (ironically this having a top of a skyscraper ending is so yakuza lmao) but even yakuza is game that really is nothing like the rest of the triple-A open world games out there so you iam still glad this game exists to an extent but iam not in love with it the way a lot of people seem to be