You are Isabella Song – a hacker PI. Your job is to hack cameras, phones, and computers, as well as question suspects, analyze evidence and draw conclusions. But don't forget that in Farca city, even criminals can end up victims.
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Honestly? I wish I liked this game more. Conceptually it's really cool but something about it just didn't click for me. I don't really remember much, but I DO remember part of the reason why I dropped this game is what I am dubbing Roadwarden syndrome -- I want to play a game once and have a fulfilling experience. If I have to play multiple times just to get a complete experience, then I'll probably get overwhelmed and be unable to pick a path to move forward with.
My brain needs to be studied under a microscope or some shit. Normally player choice is celebrated and I haven't placed why it works in some games but not in others for me. I guess part of it is being tormented by the fact that I'm missing stuff (by design) and if I can't scratch that itch through recorded footage that has been uploaded online, then I'm not willing to put in the time/effort to spend more hours on an experience that should very well have been complete but ISN'T because ooh, choices!
My brain needs to be studied under a microscope or some shit. Normally player choice is celebrated and I haven't placed why it works in some games but not in others for me. I guess part of it is being tormented by the fact that I'm missing stuff (by design) and if I can't scratch that itch through recorded footage that has been uploaded online, then I'm not willing to put in the time/effort to spend more hours on an experience that should very well have been complete but ISN'T because ooh, choices!
What could have been a good investigative Cyberpunk game about big corporations was ultimately a very dull experience for me. The game consists of basically two modes of play: one where you hack into buildings to gather information and one where you interview people to present them with said information. The information gathering is unfortunately very repetitive and gets boring rather quickly. Talking to people isn't helped by the generally bad writing and the annoying protagonist in particular. As one of the characters in the game fittingly puts it: "My god, you are tough to talk to". The game is based on you making choices, but I was constantly presented with the choice of being an asshole or being an asshole.