Songs of Conquest

released on May 10, 2022

Songs of Conquest is a turn based game where you build a kingdom, raise armies and control powerful magicians called wielders. You’ll quest around for loot, fight monsters, optimize build orders and strategies to pick off the enemy teams. We call it Classic Adventure Strategy, for short.


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SO. Songs of Conquest is good! It looks GREAT and it scratches the Heroes of Might and Magic itch.

When I think back on some of the most formative video games on my games taste, Heroes of Might and Magic 2 and 3 are near the very top of the list. In fact, HoMM 2 might have been the first time I ever finished an all-day marathon session and then right away started up another; even 9 year old me was a binge gamer hahaha

I've played and loved every HoMM game since then, and have been gutted that the series hasn't continued in earnest. So I was so happy to see a game that looked this good in the screens and media and so obviously an homage to the games I loved.

But it's just...missing...something. I don't think it's soul, exactly, since this game has character and charm of its own.

I think literally it might be as simple as the big city views. I wonder why they decided to not do those?

On the whole, you should play this, but don't feel alone if you go, "...eh..."

This is a weird one because there's nothing inherently wrong with the game that I can point out it just couldn't keep me hooked. I can't bring myself to rate it any lower though.

This one kind of bummed me out. I loved HoMM and enjoy a lot of its spiritual successors, but this one just felt like HoMM with all of the fun stripped out. I really don't know how to describe it. It looked like the game I loved but for some reason I strongly disliked playing it.

De la frappe, on pleure devant ce miel

Solid groundwork for a fantasy turn-based strategy game that hopefully will see more content being added in the future.
The gameplay is very quick and intuitive to pick up, experimentation with the magic and essence system is incentivised while managing armies and towns is relatively easy to balance, so it never feels like you are playing wrong.
The pixel art is simply stunning, colorful, detailed, rich and vibrant, it's just pure joy to look and units and building idling their animations.
There are also campaigns to add a narrative to the game but it is very barebone and not much interesting. It plays a lot like Thronebreaker for example, where you ran your character and their army across the map to collect stuff and clear events until you unlock the following chapter and start over again. It's as engaging as it needs to be, doesn't overcome its welcome and leaves plenty of room to just play the game.