DLC for Sonic Adventure
DLC for the PlayStation Network and Xbox Live Arcade versions of Sonic Adventure. It restores the ability to play as Metal Sonic and the Mission Mode from Sonic Adventure DX: Director's Cut.
Also in series
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I have a newfound appreciation for this game after this play through.
Before now, I always thought of Sonic Adventure as “oh yeah, that game’s gooooooooood-ish, I guess I like it fine.”
But now? Adore this game. One of my favorite Sonic games. Not ALL of it is great (Big, Amy), but the bad parts are so short it doesn’t really matter.
Kind of burnt myself out on it, but that’s in me trying to get all the achievements, not on the game itself.
Great game, would love to see SEGA do another one like it!
ALLS WELL THAT ENDS WELL, RIGHT?
Before now, I always thought of Sonic Adventure as “oh yeah, that game’s gooooooooood-ish, I guess I like it fine.”
But now? Adore this game. One of my favorite Sonic games. Not ALL of it is great (Big, Amy), but the bad parts are so short it doesn’t really matter.
Kind of burnt myself out on it, but that’s in me trying to get all the achievements, not on the game itself.
Great game, would love to see SEGA do another one like it!
ALLS WELL THAT ENDS WELL, RIGHT?
Having grown up on Sonic Adventure 2: Battle on Gamecube, I always felt a bit left in the dark as far as Sonic lore was concerned. While I’m not foolish enough to claim that I’m now fully up to speed (no pun intended), I do feel more enriched by this experience. Really fun seeing these early-ish iterations on hub worlds and what was surely a dynamic story approach for the time, having distinct characters whose stories weave through one another with unique play styles. While I’ve grown up taking Super Sonic for granted, that debut was still pretty great, and I’d love to see this storyline adapted for the big screen. The rich, mystical lore of Sonic seen here and in the classic Archie comics deserve to be enjoyed in all their thorough absurdity.