Spider-Man: Shattered Dimensions

released on Sep 07, 2010

Spider-Man: Shattered Dimensions blends together the many alternate universes of the world-famous webslinger with four unique takes on Spider-Man's history in comics. In the game, Spider-Man attempts to retrieve a piece of a tablet that's been scattered across multiple parallel dimensions, and in doing so he crosses over to storylines famous to comic book aficionados as variant tellings (including The Amazing Spider-Man, Spider-Man 2099, Spider-Man Noir & Ultimate Spider-Man) of the Spider-Man mythology.


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game is very alright. its a good time but there are better games in the genre you could play. also, the spider mens stories do not merge into each other at all, feels like 4 separate stories. also the noir levels are terrible

Replayed this recently and there's a lot to love about it. The art style is really good, the music is surprisingly decent and has memorable tunes. The four Spider-Men all feel fun to control and Ultimate and Noir are the clear highlights of the game. There's nothing more badass than playing as an edgy Spider-Man beating up an old man who's also a god damn cannibal. That's rad as hell.

However the combat is a bit underwhelming, there really should have been more combos and fun moves to pull off but there really isn't a whole lot of moves to do. The air combat especially is very limited. And the enemies can sometimes be really annoying and extremely tedious, you can tell in the later half of the game that they ran out of unique enemy types and start repurposing them into different models.

This game is a fun time but it feels really undercooked.

noir vulture made me feel things i never knew i could feel

This game was awesome. 4 playable spider men all unique from each other. What more do you want.

Dimensions has so much potential with such a great concept. You play as 4 different Spider-Men all containing some gameplay variety. The story was minimal overall. I would of liked a stronger story to make me feel more invested in the game as the finale for the story did tie up well but had paper thin material to work off.
The levels are linear and I did find for each Spider-Man to have very similar look and feel (except for Nior Spider-Man) making the game feel repetitive. There was different objectives within the large levels but with a weak storyline it feels more like a checklist then anything else.
The bosses in the game were great, they all had a unique mechanics, different phases along with being well balanced to figure out their attack patterns. But no enemy is as strong as the crazy camera. You seem to wrestle with the camera in some parts of the game, especially in climbing walls.
There is alot to say, while doing 18 level, but in short, the game was very average as it seems to be lacking immersion.
The game on normal took me about 12 hours to beat as I was looking for collectable for upgrades. Given the price of this game I would recommend getting the Batman games as they are better and cheaper.

Miguel aqui n é bombado nem emo