SpongeBob SquarePants: Revenge of the Flying Dutchman

SpongeBob SquarePants: Revenge of the Flying Dutchman

released on Nov 21, 2002

SpongeBob SquarePants: Revenge of the Flying Dutchman

released on Nov 21, 2002

A treasure turns into a terror in SpongeBob Squarepants: Revenge of the Flying Dutchman. While cruising through Bikini Bottom, SpongeBob discovers several treasure chests. Ignoring the warning signs, SpongeBob opens the chests, only to discover he has released the Flying Dutchman--an angry ghost that now wants to make SpongeBob and his friends part of his crew. As you help SpongeBob stop the Dutchman from wreaking havoc in Bikini Bottom, you change costumes, collect gold coins, and interact with all your favorite characters from the TV show.


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This game scared me and I don’t know why.

To be honest I can't hate this game, knowing how challenging it was for the development team and how little content the cartoon had to offer at the time, it's really amazing that they delivered anything to begin with. And, if you're not that “HardCore Gamer”, you can have some fun with it.

I feel like this game should be worked on a lot more. And I mean A LOT MORE. There were issues I have with the game more so than good.

Pros: All the voice actors are accounted for. Most Spongebob games don't have all the voice actors back. I enjoy that the costumes are from the show. Which is a great reference. I did like the original worlds in the game. Which are Chum World and the Dutchman's Graveyard. Very neat worlds. Very fun too. The music is very good during the game. I enjoy the soundtrack, but....

Cons: There is barely any music in this game. Music is tied to the costumes you get throughout the game. But only two areas have different music. Which is Chum World and the Dutchman's Graveyard. This ties into another big issue when it comes with the game. Which is the costumes. Some of them have their use, but the Mermaid Man costume is barely useful. It's only used for like 1 or 2 sections. Not world areas, just little sections... in only one world area. The Jellyfish outfit is so overused. You basically have to wear it most of the game just to get the 100 jellyfish in game total and 50 jellyfish game total. What's also worse is that you get to hear one track most of the game which is basically the theme for the jellyfish outfit. The jellyfish and doubloon collecting can be so tedious throughout the game. Especially during Jellyfish Fields, the worst world of the game. The crouching mechanic is so delayed. I was confused and wondered if it was my controller. I played another game with it and figured out it wasn't my controller, it's the game. It caused me to get upset throughout sections where I have to do platforming.

Overall, this game is average. Has some charm to it, but has flaws. It does have a fair amount of potential.

This review contains spoilers

This is a very good SpongeBob game, but it's not the best.

The Story is that Gary finds a treasure chest with The Flying Dutchman inside, who decides to kidnap Gary, and the rest of SpongeBob's friends for his own pirate crew, and It's up to SpongeBob to find the Dutchman's treasure to free them from their spell, and also find and rescue them too. This is an interesting idea for a SpongeBob game, and it helps with giving this game feel like what you would do in a game, while still sticking true to what SpongeBob Squarepants is.

The Characters are the same as in the cartoon, they also have good moments and lines that really make them feel like they are the same ones.

The Graphics are not bad, but not great either. They are very colorful, and everything looks how it should be for a tie-in game. But the Animations look non-existant outside of cutscenes, and it will be very distracting.

The Gameplay has you going around different areas of the cartoon to find all the letters to SpongeBob's name each part, so that they will reveal where one of the seven treasures of The Flying Dutchman are, and make them appear. This is a great mixture of gaming, and feeling like the show, and the missions have you go around, doing stuff you could see SpongeBob do in the show, instead of random stuff that doesn't feel like stuff the character would ever need to come across. Collecting money also help out for some later missions to happen, exploring the cartoon world "although limited" is still enjoyable for fans to playthrough, and the controls feel free, but not to the point where they become slippery, they have a decent balance. Also getting SpongeBob to move faster by rolling is more fun than simply walking around. But for the praise I have been giving this game, there are a number of problems I have noticed. Like how can you catch bees and wasps with a net? How can you use your to glide across areas? How do you take out big enemies with you net? Why do random lifeguards and clowns attack you? Why are some of the delivery homes in places no normal delivery guy could get to? How are the cracks covered in Sandy's dome when the acorns are not identical to the holes? Why did I launch myself into a anchor, but SpongeBob still went through to the other side of it? Also you can play certain missions in random order, yet the dialogue doesn't always compensate for that, causing SpongeBob to be ready to give his gift to Sandy, but only after talking to her later, does he finally question what to get her in the first place. Also fighting challenges in this game "minus the final boss" resort to who is the fastest at hitting enough junk first. You can only change in certain areas, meaning you would have to backtrack if you don't have the right costume for the next scenario. The throwing ball past the anchor carnival game is broken because you can simply place the balls in there instead of aiming. Finally, why is there a beach under the ocean with it's own ocean of water that is under the water? All these problems prevent this game from being any higher than where I am placing it.

The Music is great, the tunes give of an atmosphere of the cartoon. But the one dumb thing about it is that, the music depends on what clothes you are wearing instead of the environment. So you will have to put up with the music not fitting in to the current background, depending on where you are, and what you are doing.

Revenge of the Flying Dutchman will have SpongeBob happy that they can enjoy playing a game as their favourite Sponge.