Stephen's Sausage Roll

released on Apr 18, 2016

"A simple 3d puzzle game."


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This is a game I bought relatively close to release and played and played, getting stuck again and again. I have put this game down after getting stuck and restarted from the beginning at least 3 separate times over the years. And at last, I've finally completed the entire thing. Great game.

Ein sehr elegantes Puzzle-Game, aber wohl auch eines der am wenigsten ansprechenden Spielen die ich mochte.
Es gibt ein paar Sachen die ich an dem Spiel bemängele. Wie bereits angesprochen finde ich das Spiel ästhetisch etwas abstoßend und die Steuerung ist unhandlich, weshalb man etwas Zeit braucht mit ihr vertraut zu werden.
Das merkwürdigste an dem Spiel ist wie die Handlung implementiert wurde. Für ca. 70% des Spiels wird einem kaum was erzählt, aber im letzten Bereich wird dann plötzlich erklärt was das alles zu bedeuten hat und es ist eines der dämlichsten Erklärungen die ich je erlebt habe. Talos Principle hat bewiesen, dass man Puzzles mit tieferer Thematik verbinden kann, aber bei Sausage Roll wurde es so unbeholfen gemacht, dass ich echt nicht versteh was der Gedanke dahinter war.
Die unhandliche Steuerung ist tatsächlich die größte Stärke des Spiels, da es den Rätseln seine Form gibt. Durch die eingeschränkten Möglichkeiten kann man häufig relativ gut schlussfolgern was zu tun ist, indem man feststellt, was unmöglich ist. Die meisten Rätsel sind dadurch ziemlich clever, aber nicht überwältigend. Gegen Ende werden die Puzzles teilweise etwas anstrengend, da ihr Umfang etwas groß geworden ist.
Bei Puzzle-Games kommt es letztendlich darauf an, wie angenehm und herausfordernd die Rätsel sind, und in dem Bereich ist dieses Spiel eines der besten die ich kenne.

this is my public service announcement that if you enjoy this, you will most certainly enjoy Tsumu! it's a Japanese PS1 game that plays incredibly similarly to this, except you're a forklift-certified hamster. I've included a short guide to get started on Tsumu's backloggd page if you're interested; there's hardly any language barrier to deal with so it shouldn't be too daunting.

got exactly to the halfway point with 110 sausages to my name before getting really demoralized by the difficulty and decided that maybe i'll sit this one out.

i love this game the way a man might love his wife after like 30 years of marriage, which is to say, i love you but oh my GOD woman leave me ALONE. can't lay down to sleep without all these visions of sausages being grilled haunting me. it's super cool when a game's unconventional movement system gets so ingrained into my head that it starts constantly being in the back of my mind even when i'm not playing the game (it's basically just the tetris effect but for this) and there were definitely moments where i'd just be having lunch until suddenly the last puzzle i was struggling with just clicks and i hurry with my meal just to rush to the computer and solve it and it turns out i was right. so much of this game just works and if i had a few more ganglia in my brain i'd probably be writing this review after actually seeing the ending of the game, but there were too many moving parts that i didn't know what to do with in the end.

genius game but I'M supposed to be the one beating it not the other way around!!!!!!

shelving this indefinitely because it's very genius but doesn't click too well as a puzzle game for me. got up to The Great Tower and called it there.
for as simple as the systems on display here are, I don't think I can internalize them well enough to inherently know why I need to do what I need to do. only a few times did I feel like I was actually solving a puzzle instead of brute-forcing my way through all of the wrong solutions, and not once could I look at the start of a puzzle and understand how certain moves would result in it becoming solved. maybe this is a classic "I'm just too dumb to get it," but I felt too dissatisfied after solving puzzles to want to push forward any more.

I HAVE DEFEATED MY DEMONS. ON ATTEMPT NUMBER 2 I DEFEATED MY DEMONS!!!!!!!

This is one of the best puzzle games I've ever played, please do not give up permanently on this. If you get stuck, come back, maybe you'll come back in a day, maybe in a few weeks, but this game is absolutely genius.

"Cooking isn't a sacrifice from the living to the dead - it's a gift from the dead to the living."