Stray Gods: The Roleplaying Musical

Stray Gods: The Roleplaying Musical

released on Aug 10, 2023

Stray Gods: The Roleplaying Musical

released on Aug 10, 2023

Murder. Gods. Romance. Band practice? Unravel the mystery of the Last Muse’s death in an interactive roleplaying musical where Greek gods live hidden among us. Use your newfound powers of musical persuasion to choose how this wry and moving saga will unfold. How will the curtain fall?


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This is a really beautifully drawn and sung game. All of the voice talent does really well with the music and there are some truly striking musical moments that give me chills.

I enjoyed the plot and the modern interpretations of the gods a lot, Aphrodite in particular stood out to me, I won't spoil it but WOW that made me emotional. The story is very well-written the choices you're given are compelling and sometimes very tough.

The one complaint I have and for me it's pretty significant, is the lyrical writing. The style of lyricism isn't exactly my thing, there were some lines that made me cringe and that often pulled me out of the story. There were also some word choices that felt very forced or jammed in which was distracting to me. Perhaps I'm too picky about that kind of thing, but it stuck out to me and impacted my experience playing, but it won't be that way for everyone.

It's definitely worth a play and maybe one day I'll play it through again but for now it's definitely shelved.

The story's good, the music is nice (sometimes the lyrics seem weird tho, but maybe it's fine for a musical, i haven't seen them much). Also, for a musical i expected it to have more "genres" of songs and/or songs that i'd want to listen outside of the game, but there is no songs like that for me. But such things weren't promised to me or anything, so it's my fault for expecting this.

P.S. Maybe it's just an issue with my game, but for some reason there was often times when the volume of dialogues would change. Like, character 1 speaks at normal volume and right after it the character 2 speaks like 50% louder. And it can be vice versa.

A roleplaying game that's also a musical and it's about Greek mythology?! It's like the developers read my mind and designed a game specifically for me.

When a musical doesn´t have one good music you know this game is cooked

This might be a bit of a niche game but I really loved it. Narratively I think they wrote a story that suited the genre of "Musical RPG" really well. The story was fun and engaging but didn't take itself too seriously. I found myself grinning and laughing - it almost felt like participating in the musical episode of Buffy or something. There are some big name voice actors in this and the acting did not disappoint. I thought the characters were very compelling and well designed. As far as criticisms - I do wish the art had been a little more fluid. The art style was beautiful but I think it needed some more frames to get across the flow of action better. There were also a couple of songs that didn't quite hit with me. But all in all I struggle to find things I didn't overall enjoy with this so it gets a high rating from me. I think it did what it was trying to do very well.

all in all a satisfying game with beautiful visuals and wonderful songs. far more choice than i expected what with the layout of the game, but being able to change the vibe of the song was so much fun. more choices than i thought would be possible as well, as i only really knew it was a roleplaying game via playing as grace and that you could romance certain characters.

honestly only have three complaints really, and they aren't enough to not recommend this game to people.

first off, the pc controls, as playing with mouse and keyboard, while not excrutiating, would often see my mouse jumping to the next confirmation button during certain screens, which was jarring. i feel a little more fine tuning with regards to the pc controls would be for the best.

next, you get to choose from one of three different "moods" for grace, both as her character and in songs. while i predominantly chose red or green, the blue options often felt the least fleshed out, or at least like there wasn't as much agency in there. it feels like blue was added to create less of a this or that type game, and while i'd rather its inclusion than cutting it , i feel a little more fine tuning could make the blue options really stand out.

my final complaint, honestly, would be with how little of the world we get to see. i think the story behind the story and the worldbuilding are just as interesting as the story we got, and while it's understandable that there wouldn't be as many idols as there once was, i wish we'd gotten to see a lot more greek gods and legends personified in this interesting world than we already did.

i recommend at least one playthrough, and don't be scared to redo a song if you don't like the outcome.

also, if you get to aphrodite's party, go red. even if you don't make that your canon choice, at least listen to the red song.