Super Contra is a Run and Gun-style action game produced by Konami, originally released as a coin-operated arcade game in 1988. It is the sequel to the original Contra and the second game in the Contra series released for the arcades. Like in the original game, the game centers on soldiers Bill Rizer and Lance Bean, who are once again assigned to protect the Earth from an army of alien invaders. The game features standard side-scrolling stages, as well as all new overhead stages in lieu of the original game's "3D" stages.
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Contra on steroids is probably the most appropriate description you could give to the sequel of Contra. Basically a polished and enhanced version of the original game. The visuals, animations, and sound work here were pretty much second to none. It was still ridiculously difficult for the sake of revenue instead of challenge, and I wish the aiming when you shift from left to right would be instantaneous rather than arcing the way it does.
Right off the bat, I gotta comment on how much I hate that whenever you're firing in a specific direction, the character just snaps back briefly towards the default direction before firing in the direction you want again. This made certain encounters a nightmare, especially when there were enemies both above me and below me.
Aside from that... meh. Super C on the NES is way better and this one got kinda annoying by the end.
Aside from that... meh. Super C on the NES is way better and this one got kinda annoying by the end.