Super Mario 64 Disk Version

Super Mario 64 Disk Version

releases on TBD

Super Mario 64 Disk Version

releases on TBD

A port of Super Mario 64

Super Mario 64 Disk Version is a prototype disk that was created for display at Nintendo’s Shoshinkai show in 1996, to help promote the 64DD add-on, but never received a general release. The game itself is only slightly different to the cartridge version that had been released in Japan some months prior, with an altered castle theme, the omission of the famous 3D Mario head and a couple of game-breaking bugs in Tiny Huge Land.


Also in series

Super Mario 64 2
Super Mario 64 DS
Super Mario 64 DS
Super Mario 64
Super Mario 64

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