Super Mario Galaxy 2

Super Mario Galaxy 2

released on May 23, 2010

Super Mario Galaxy 2

released on May 23, 2010

Super Mario Galaxy 2 is the sequel to Super Mario Galaxy and the fourth 3D platformer entry in the Mario franchise. The sequel retains many elements from its predecessor, such as the adventure being in outer space, the element of gravity, and recurring objects such as Launch Stars and Sling Stars. Returning items include the Bee Mushroom and the Fire Flower. However, the game introduces new elements as well, such as the utilization of Yoshi, new power-ups like the Cloud Flower, and the use of a guide within the game for beginner players.


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Super Mario Galaxy
Super Mario Galaxy

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LE SAQUE 100% Esperaba un Mario Galaxy 1.5 pero la verdad lo senti muy diferente, las estrellas son muy creativas y el 100% es mucho menos latero. Se siente como una love letter a todos los juegos que vinieron antes y creo me gusta mas que Galaxy 1

Igual son dificiles de comparar porque la presentacion e historia del Galaxy 1 son mejores pero el gameplay y niveles del Galaxy son mejores pero ahora que jugue ambos seguidos me quedo con Galaxy 2

EL ULTIMO NIVEL ES MUY ENTRETENIDO 😝😝🫡🤷‍♂️🥲

Galaxy 1 is one of my all time fave games and other than borrowing a friends copy for a day, I’d never actually played this one before. Something always seemed odd about this game to me, when I first saw that the comet observatory wasn’t the hub again and instead level select was like what I was used to in the 2D games, I quite frankly lost interest. But after hearing for ages that people say this is the better game, I decided to find a copy to check out.

It’s good, thats it. That’s all I can really say. It’s a well made 3D platformer and nothing more. Which is why I just dont see the appeal in this one over the first. This game I felt lacked the magic feeling of the first, the whimsical story, the vastness of the universe, the boss battle variety. Do we really need to have another Bowser fight where I pound asteroids at him? At least the Bowser battles in the first felt intense…

Galaxy 2 feels like its a DLC expansion pack, which it basically is from how it was developed and the need to make it a sequel even fails at that, its not telling a follow up, its an alternate, more basic retelling of the first’s one. I did enjoy this game, but in the personal rankings of 3D Mario’s, I’d honestly put this towards the bottom of the list.

Nintendo is right in thinking that Super Mario Galaxy was worth revisiting, and Galaxy 2 is a better game for the most part. The level design is more creative and varied, and the (thankfully) streamlined hub lets you spend more of your time with the game in them. There's still a bit of downtime, though, since you're still repeating segments of levels to get to the branching paths with other stars, and the addition of Yoshi—and more unwelcome Wiimote pointing—doesn't really do much for me.

Effectively the Bioshock 2 of the series (same year too) with practically flawless level design through and through. Sadly, it also doesn't even try to capture the same kind of evocative emotion the original did.

Great game, just does not hit nearly as hard as its older brother. Still, more Super Mario Galaxy is more Super Mario Galaxy. Some green stars and The Perfect Run are very cool challenges.